Class SiegeLadderSpawner
- Namespace
- TaleWorlds.MountAndBlade.Objects.Siege
- Assembly
- TaleWorlds.MountAndBlade.dll
public class SiegeLadderSpawner : SpawnerBase
- Inheritance
-
SiegeLadderSpawner
- Inherited Members
Constructors
SiegeLadderSpawner()
public SiegeLadderSpawner()
Fields
AddOnDeployTag
[EditorVisibleScriptComponentVariable(true)]
public string AddOnDeployTag
Field Value
BarrierTagToRemove
[EditorVisibleScriptComponentVariable(true)]
public string BarrierTagToRemove
Field Value
DownStateRotationDegree
[EditorVisibleScriptComponentVariable(true)]
public float DownStateRotationDegree
Field Value
IndestructibleMerlonsTag
[EditorVisibleScriptComponentVariable(true)]
public string IndestructibleMerlonsTag
Field Value
OnWallNavMeshId
[EditorVisibleScriptComponentVariable(true)]
public int OnWallNavMeshId
Field Value
RemoveOnDeployTag
[EditorVisibleScriptComponentVariable(true)]
public string RemoveOnDeployTag
Field Value
SideTag
[EditorVisibleScriptComponentVariable(true)]
public string SideTag
Field Value
TacticalPositionWidth
public float TacticalPositionWidth
Field Value
TargetWallSegmentTag
[EditorVisibleScriptComponentVariable(true)]
public string TargetWallSegmentTag
Field Value
UpperStateRotationDegree
[EditorVisibleScriptComponentVariable(true)]
public float UpperStateRotationDegree
Field Value
distance_holder
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame distance_holder
Field Value
fork_holder
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame fork_holder
Field Value
initial_wait_pos
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame initial_wait_pos
Field Value
stand_position_ground_wait
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame stand_position_ground_wait
Field Value
stand_position_wall_push
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame stand_position_wall_push
Field Value
use_push
[SpawnerBase.SpawnerPermissionField]
public MatrixFrame use_push
Field Value
Properties
DownStateRotationRadian
public float DownStateRotationRadian { get; }
Property Value
UpperStateRotationRadian
public float UpperStateRotationRadian { get; }
Property Value
Methods
AssignParameters(SpawnerEntityMissionHelper)
public override void AssignParameters(SpawnerEntityMissionHelper _spawnerMissionHelper)
Parameters
_spawnerMissionHelper
SpawnerEntityMissionHelper
OnCheckForProblems()
protected override bool OnCheckForProblems()
Returns
OnEditorInit()
protected override void OnEditorInit()
OnEditorTick(float)
protected override void OnEditorTick(float dt)
Parameters
dt
float
OnEditorVariableChanged(string)
protected override void OnEditorVariableChanged(string variableName)
Parameters
variableName
string
OnPreInit()
protected override void OnPreInit()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).