Table of Contents

Delegate PlayerTurnToChooseFormationToLeadEvent

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public delegate void PlayerTurnToChooseFormationToLeadEvent(Dictionary<int, Agent> lockedFormationIndicesAndSergeants, List<int> remainingFormationIndices)

Parameters

lockedFormationIndicesAndSergeants Dictionary<int, Agent>
remainingFormationIndices List<int>
Extension Methods

Constructors

PlayerTurnToChooseFormationToLeadEvent(object, IntPtr)

public PlayerTurnToChooseFormationToLeadEvent(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Dictionary<int, Agent>, List<int>, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Dictionary<int, Agent> lockedFormationIndicesAndSergeants, List<int> remainingFormationIndices, AsyncCallback callback, object @object)

Parameters

lockedFormationIndicesAndSergeants Dictionary<int, Agent>
remainingFormationIndices List<int>
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Dictionary<int, Agent>, List<int>)

public virtual void Invoke(Dictionary<int, Agent> lockedFormationIndicesAndSergeants, List<int> remainingFormationIndices)

Parameters

lockedFormationIndicesAndSergeants Dictionary<int, Agent>
remainingFormationIndices List<int>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).