Table of Contents

Class SiegeWeaponController

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class SiegeWeaponController
Inheritance
SiegeWeaponController
Inherited Members

Constructors

SiegeWeaponController(Mission, Team)

public SiegeWeaponController(Mission mission, Team team)

Parameters

mission Mission
team Team

Properties

SelectedWeapons

public MBReadOnlyList<SiegeWeapon> SelectedWeapons { get; }

Property Value

MBReadOnlyList<SiegeWeapon>

Methods

ClearSelectedWeapons()

public void ClearSelectedWeapons()

Deselect(SiegeWeapon)

public void Deselect(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

GetActiveAIControlOrderOf(SiegeWeapon)

public static SiegeWeaponOrderType GetActiveAIControlOrderOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

SiegeWeaponOrderType

GetActiveFacingOrderOf(SiegeWeapon)

public static SiegeWeaponOrderType GetActiveFacingOrderOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

SiegeWeaponOrderType

GetActiveFiringOrderOf(SiegeWeapon)

public static SiegeWeaponOrderType GetActiveFiringOrderOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

SiegeWeaponOrderType

GetActiveMovementOrderOf(SiegeWeapon)

public static SiegeWeaponOrderType GetActiveMovementOrderOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

SiegeWeaponOrderType

GetActiveOrderOf(SiegeWeapon)

public static SiegeWeaponOrderType GetActiveOrderOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

SiegeWeaponOrderType

GetShortcutIndexOf(SiegeWeapon)

public int GetShortcutIndexOf(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

int

IsWeaponSelectable(SiegeWeapon)

public static bool IsWeaponSelectable(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

Returns

bool

Select(SiegeWeapon)

public void Select(SiegeWeapon weapon)

Parameters

weapon SiegeWeapon

SelectAll()

public void SelectAll()

SetOrder(SiegeWeaponOrderType)

public void SetOrder(SiegeWeaponOrderType order)

Parameters

order SiegeWeaponOrderType

Events

OnOrderIssued

public event Action<SiegeWeaponOrderType, IEnumerable<SiegeWeapon>> OnOrderIssued

Event Type

Action<SiegeWeaponOrderType, IEnumerable<SiegeWeapon>>

OnSelectedSiegeWeaponsChanged

public event Action OnSelectedSiegeWeaponsChanged

Event Type

Action

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).