Table of Contents

Class TeamAISiegeDefender

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class TeamAISiegeDefender : TeamAISiegeComponent
Inheritance
TeamAISiegeDefender
Inherited Members

Constructors

TeamAISiegeDefender(Mission, Team, float, float)

public TeamAISiegeDefender(Mission currentMission, Team currentTeam, float thinkTimerTime, float applyTimerTime)

Parameters

currentMission Mission
currentTeam Team
thinkTimerTime float
applyTimerTime float

Fields

InsideEnemyThresholdRatio

public const float InsideEnemyThresholdRatio = 0.5

Field Value

float

MurderHolePosition

public Vec3 MurderHolePosition

Field Value

Vec3

Properties

ArcherPositions

public List<ArcherPosition> ArcherPositions { get; }

Property Value

List<ArcherPosition>

Methods

OnDeploymentFinished()

public override void OnDeploymentFinished()

OnUnitAddedToFormationForTheFirstTime(Formation)

public override void OnUnitAddedToFormationForTheFirstTime(Formation formation)

Parameters

formation Formation

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).