Class TeamAISiegeDefender
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class TeamAISiegeDefender : TeamAISiegeComponent
- Inheritance
-
TeamAISiegeDefender
- Inherited Members
Constructors
TeamAISiegeDefender(Mission, Team, float, float)
public TeamAISiegeDefender(Mission currentMission, Team currentTeam, float thinkTimerTime, float applyTimerTime)
Parameters
Fields
InsideEnemyThresholdRatio
public const float InsideEnemyThresholdRatio = 0.5
Field Value
MurderHolePosition
public Vec3 MurderHolePosition
Field Value
Properties
ArcherPositions
public List<ArcherPosition> ArcherPositions { get; }
Property Value
Methods
OnDeploymentFinished()
public override void OnDeploymentFinished()
OnUnitAddedToFormationForTheFirstTime(Formation)
public override void OnUnitAddedToFormationForTheFirstTime(Formation formation)
Parameters
formation
Formation
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).