Table of Contents

Class FaceGenPropertyVM

Namespace
TaleWorlds.MountAndBlade.ViewModelCollection.FaceGenerator
Assembly
TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class FaceGenPropertyVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
FaceGenPropertyVM
Implements
Inherited Members

Constructors

FaceGenPropertyVM(int, double, double, TextObject, int, int, double, Action<int, float, bool, bool>, Action, Action, bool, bool)

public FaceGenPropertyVM(int keyNo, double min, double max, TextObject name, int keyTimePoint, int tabId, double value, Action<int, float, bool, bool> updateFace, Action addCommand, Action resetSliderPrevValuesCommand, bool isEnabled = true, bool isDiscrete = false)

Parameters

keyNo int
min double
max double
name TextObject
keyTimePoint int
tabId int
value double
updateFace Action<int, float, bool, bool>
addCommand Action
resetSliderPrevValuesCommand Action
isEnabled bool
isDiscrete bool

Fields

KeyNo

public int KeyNo

Field Value

int

PrevValue

public double PrevValue

Field Value

double

Properties

IsDiscrete

[DataSourceProperty]
public bool IsDiscrete { get; set; }

Property Value

bool

IsEnabled

[DataSourceProperty]
public bool IsEnabled { get; set; }

Property Value

bool

KeyTimePoint

public int KeyTimePoint { get; }

Property Value

int

Max

[DataSourceProperty]
public float Max { get; set; }

Property Value

float

Min

[DataSourceProperty]
public float Min { get; set; }

Property Value

float

Name

[DataSourceProperty]
public string Name { get; set; }

Property Value

string

TabID

[DataSourceProperty]
public int TabID { get; set; }

Property Value

int

Value

[DataSourceProperty]
public float Value { get; set; }

Property Value

float

Methods

Randomize()

public void Randomize()

RefreshValues()

public override void RefreshValues()

Reset()

public void Reset()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).