Class GamepadOptionCategoryVM
- Assembly
- TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class GamepadOptionCategoryVM : GroupedOptionCategoryVM, IViewModel, INotifyPropertyChanged
- Inheritance
-
GamepadOptionCategoryVM
- Implements
- Inherited Members
Constructors
GamepadOptionCategoryVM(OptionsVM, TextObject, OptionCategory, bool, bool)
public GamepadOptionCategoryVM(OptionsVM options, TextObject name, OptionCategory category, bool isEnabled, bool isResetSupported = false)
Parameters
options
OptionsVMname
TextObjectcategory
OptionCategoryisEnabled
boolisResetSupported
bool
Properties
Actions
[DataSourceProperty]
public MBBindingList<SelectorVM<SelectorItemVM>> Actions { get; set; }
Property Value
CurrentGamepadType
[DataSourceProperty]
public int CurrentGamepadType { get; set; }
Property Value
DpadKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> DpadKeys { get; set; }
Property Value
FaceKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> FaceKeys { get; set; }
Property Value
LeftAnalogKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> LeftAnalogKeys { get; set; }
Property Value
LeftTriggerAndBumperKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> LeftTriggerAndBumperKeys { get; set; }
Property Value
OtherKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> OtherKeys { get; set; }
Property Value
RightAnalogKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> RightAnalogKeys { get; set; }
Property Value
RightTriggerAndBumperKeys
[DataSourceProperty]
public MBBindingList<GamepadOptionKeyItemVM> RightTriggerAndBumperKeys { get; set; }
Property Value
Methods
OnFinalize()
public override void OnFinalize()
RefreshValues()
public override void RefreshValues()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).