Table of Contents

Class MissionSiegeEngineMarkerTargetVM

Namespace
TaleWorlds.MountAndBlade.ViewModelCollection.HUD.FormationMarker
Assembly
TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class MissionSiegeEngineMarkerTargetVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
MissionSiegeEngineMarkerTargetVM
Implements
Inherited Members

Constructors

MissionSiegeEngineMarkerTargetVM(SiegeWeapon, bool)

public MissionSiegeEngineMarkerTargetVM(SiegeWeapon engine, bool isEnemy)

Parameters

engine SiegeWeapon
isEnemy bool

Properties

Distance

[DataSourceProperty]
public float Distance { get; set; }

Property Value

float

Engine

public SiegeWeapon Engine { get; }

Property Value

SiegeWeapon

EngineType

[DataSourceProperty]
public string EngineType { get; set; }

Property Value

string

HitPoints

[DataSourceProperty]
public int HitPoints { get; set; }

Property Value

int

IsBehind

[DataSourceProperty]
public bool IsBehind { get; set; }

Property Value

bool

IsEnabled

[DataSourceProperty]
public bool IsEnabled { get; set; }

Property Value

bool

IsEnemy

[DataSourceProperty]
public bool IsEnemy { get; set; }

Property Value

bool

ScreenPosition

[DataSourceProperty]
public Vec2 ScreenPosition { get; set; }

Property Value

Vec2

Methods

Refresh()

public void Refresh()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).