Table of Contents

Class MissionMainAgentEquipmentControllerVM

Namespace
TaleWorlds.MountAndBlade.ViewModelCollection.HUD
Assembly
TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class MissionMainAgentEquipmentControllerVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
MissionMainAgentEquipmentControllerVM
Implements
Inherited Members

Constructors

MissionMainAgentEquipmentControllerVM(Action<EquipmentIndex>, Action<SpawnedItemEntity, EquipmentIndex>)

public MissionMainAgentEquipmentControllerVM(Action<EquipmentIndex> onDropEquipment, Action<SpawnedItemEntity, EquipmentIndex> onEquipItem)

Parameters

onDropEquipment Action<EquipmentIndex>
onEquipItem Action<SpawnedItemEntity, EquipmentIndex>

Properties

DropActions

[DataSourceProperty]
public MBBindingList<EquipmentActionItemVM> DropActions { get; set; }

Property Value

MBBindingList<EquipmentActionItemVM>

DropText

[DataSourceProperty]
public string DropText { get; set; }

Property Value

string

EquipActions

[DataSourceProperty]
public MBBindingList<EquipmentActionItemVM> EquipActions { get; set; }

Property Value

MBBindingList<EquipmentActionItemVM>

EquipText

[DataSourceProperty]
public string EquipText { get; set; }

Property Value

string

FocusedItemText

[DataSourceProperty]
public string FocusedItemText { get; set; }

Property Value

string

IsDropControllerActive

[DataSourceProperty]
public bool IsDropControllerActive { get; set; }

Property Value

bool

IsEquipControllerActive

[DataSourceProperty]
public bool IsEquipControllerActive { get; set; }

Property Value

bool

SelectedItemText

[DataSourceProperty]
public string SelectedItemText { get; set; }

Property Value

string

Methods

GetItemTypeAsString(ItemObject)

public static string GetItemTypeAsString(ItemObject item)

Parameters

item ItemObject

Returns

string

OnCancelDropController()

public void OnCancelDropController()

OnCancelEquipController()

public void OnCancelEquipController()

OnDropControllerToggle(bool)

public void OnDropControllerToggle(bool isActive)

Parameters

isActive bool

OnEquipControllerToggle(bool)

public void OnEquipControllerToggle(bool isActive)

Parameters

isActive bool

RefreshValues()

public override void RefreshValues()

SetCurrentFocusedWeaponEntity(SpawnedItemEntity)

public void SetCurrentFocusedWeaponEntity(SpawnedItemEntity weaponEntity)

Parameters

weaponEntity SpawnedItemEntity

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).