Class MissionMainAgentEquipmentControllerVM
- Namespace
- TaleWorlds.MountAndBlade.ViewModelCollection.HUD
- Assembly
- TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class MissionMainAgentEquipmentControllerVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
MissionMainAgentEquipmentControllerVM
- Implements
- Inherited Members
Constructors
MissionMainAgentEquipmentControllerVM(Action<EquipmentIndex>, Action<SpawnedItemEntity, EquipmentIndex>)
public MissionMainAgentEquipmentControllerVM(Action<EquipmentIndex> onDropEquipment, Action<SpawnedItemEntity, EquipmentIndex> onEquipItem)
Parameters
onDropEquipment
Action<EquipmentIndex>onEquipItem
Action<SpawnedItemEntity, EquipmentIndex>
Properties
DropActions
[DataSourceProperty]
public MBBindingList<EquipmentActionItemVM> DropActions { get; set; }
Property Value
DropText
[DataSourceProperty]
public string DropText { get; set; }
Property Value
EquipActions
[DataSourceProperty]
public MBBindingList<EquipmentActionItemVM> EquipActions { get; set; }
Property Value
EquipText
[DataSourceProperty]
public string EquipText { get; set; }
Property Value
FocusedItemText
[DataSourceProperty]
public string FocusedItemText { get; set; }
Property Value
IsDropControllerActive
[DataSourceProperty]
public bool IsDropControllerActive { get; set; }
Property Value
IsEquipControllerActive
[DataSourceProperty]
public bool IsEquipControllerActive { get; set; }
Property Value
SelectedItemText
[DataSourceProperty]
public string SelectedItemText { get; set; }
Property Value
Methods
GetItemTypeAsString(ItemObject)
public static string GetItemTypeAsString(ItemObject item)
Parameters
item
ItemObject
Returns
OnCancelDropController()
public void OnCancelDropController()
OnCancelEquipController()
public void OnCancelEquipController()
OnDropControllerToggle(bool)
public void OnDropControllerToggle(bool isActive)
Parameters
isActive
bool
OnEquipControllerToggle(bool)
public void OnEquipControllerToggle(bool isActive)
Parameters
isActive
bool
RefreshValues()
public override void RefreshValues()
SetCurrentFocusedWeaponEntity(SpawnedItemEntity)
public void SetCurrentFocusedWeaponEntity(SpawnedItemEntity weaponEntity)
Parameters
weaponEntity
SpawnedItemEntity
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).