Class MultiplayerMain
- Namespace
- TaleWorlds.MountAndBlade.Multiplayer
- Assembly
- TaleWorlds.MountAndBlade.Multiplayer.dll
public static class MultiplayerMain
- Inheritance
-
MultiplayerMain
- Inherited Members
Properties
GameClient
public static LobbyClient GameClient { get; }
Property Value
IsInitialized
public static bool IsInitialized { get; }
Property Value
Methods
GetAvailableCustomGameModes()
public static MultiplayerGameType[] GetAvailableCustomGameModes()
Returns
GetAvailableMatchmakerRegions()
public static string[] GetAvailableMatchmakerRegions()
Returns
- string[]
GetAvailableQuickPlayGameModes()
public static MultiplayerGameType[] GetAvailableQuickPlayGameModes()
Returns
GetAvailableRankedGameModes()
public static MultiplayerGameType[] GetAvailableRankedGameModes()
Returns
GetDedicatedCustomServerAuthToken(List<string>)
public static string GetDedicatedCustomServerAuthToken(List<string> strings)
Parameters
Returns
GetUserCurrentRegion()
public static string GetUserCurrentRegion()
Returns
GetUserDefaultRegion()
public static string GetUserDefaultRegion()
Returns
GetUserSelectedGameTypes()
public static string[] GetUserSelectedGameTypes()
Returns
- string[]
Initialize(IGameNetworkHandler)
public static void Initialize(IGameNetworkHandler gameNetworkHandler)
Parameters
gameNetworkHandler
IGameNetworkHandler
InitializeAsDedicatedServer(IGameNetworkHandler)
public static void InitializeAsDedicatedServer(IGameNetworkHandler gameNetworkHandler)
Parameters
gameNetworkHandler
IGameNetworkHandler
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).