Table of Contents

Class RandomEquipmentEffect

Namespace
TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects
Assembly
TaleWorlds.MountAndBlade.Multiplayer.dll
public class RandomEquipmentEffect : MPRandomOnSpawnPerkEffect
Inheritance
RandomEquipmentEffect

Constructors

RandomEquipmentEffect()

protected RandomEquipmentEffect()

Fields

StringType

protected static string StringType

Field Value

string

Methods

Deserialize(XmlNode)

protected override void Deserialize(XmlNode node)

Parameters

node XmlNode

GetAlternativeEquipments(bool, List<(EquipmentIndex, EquipmentElement)>, bool)

public override List<(EquipmentIndex, EquipmentElement)> GetAlternativeEquipments(bool isPlayer, List<(EquipmentIndex, EquipmentElement)> alternativeEquipments, bool getAll)

Parameters

isPlayer bool
alternativeEquipments List<(EquipmentIndex, EquipmentElement)>
getAll bool

Returns

List<(EquipmentIndex, EquipmentElement)>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).