Class MultiplayerDuelVM
- Assembly
- TaleWorlds.MountAndBlade.Multiplayer.ViewModelCollection.dll
public class MultiplayerDuelVM : ViewModel
- Inheritance
-
MultiplayerDuelVM
Constructors
MultiplayerDuelVM(Camera, MissionMultiplayerGameModeDuelClient)
public MultiplayerDuelVM(Camera missionCamera, MissionMultiplayerGameModeDuelClient client)
Parameters
missionCamera
Cameraclient
MissionMultiplayerGameModeDuelClient
Properties
AreOngoingDuelsActive
public bool AreOngoingDuelsActive { get; set; }
Property Value
IsEnabled
public bool IsEnabled { get; set; }
Property Value
IsPlayerInDuel
public bool IsPlayerInDuel { get; set; }
Property Value
KillNotifications
public MBBindingList<MPDuelKillNotificationItemVM> KillNotifications { get; set; }
Property Value
Markers
public MissionDuelMarkersVM Markers { get; set; }
Property Value
OngoingDuels
public MBBindingList<DuelMatchVM> OngoingDuels { get; set; }
Property Value
PlayerBounty
public int PlayerBounty { get; set; }
Property Value
PlayerDuelMatch
public DuelMatchVM PlayerDuelMatch { get; set; }
Property Value
PlayerPrefferedArenaType
public int PlayerPrefferedArenaType { get; set; }
Property Value
PlayerScoreText
public string PlayerScoreText { get; set; }
Property Value
RemainingRoundTime
public string RemainingRoundTime { get; set; }
Property Value
Methods
GetAgentDefaultPreferredArenaType(Agent)
public static TroopType GetAgentDefaultPreferredArenaType(Agent agent)
Parameters
agent
Agent
Returns
OnFinalize()
public override void OnFinalize()
OnMainAgentBuild()
public void OnMainAgentBuild()
OnMainAgentRemoved()
public void OnMainAgentRemoved()
OnScreenResolutionChanged()
public void OnScreenResolutionChanged()
RefreshValues()
public override void RefreshValues()
Tick(float)
public void Tick(float dt)
Parameters
dt
float
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).