Class BannerVisual
- Namespace
- TaleWorlds.MountAndBlade.View
- Assembly
- TaleWorlds.MountAndBlade.View.dll
public class BannerVisual : IBannerVisual
- Inheritance
-
BannerVisual
- Implements
- Inherited Members
Constructors
BannerVisual(Banner)
public BannerVisual(Banner banner)
Parameters
banner
Banner
Properties
Banner
public Banner Banner { get; }
Property Value
Methods
ConvertToMultiMesh()
public MetaMesh ConvertToMultiMesh()
Returns
GetMeshMatrix(ref Mesh, float, float, float, float, bool, float, float)
public static MatrixFrame GetMeshMatrix(ref Mesh mesh, float marginLeft, float marginTop, float width, float height, bool mirrored, float rotation, float deltaZ)
Parameters
mesh
MeshmarginLeft
floatmarginTop
floatwidth
floatheight
floatmirrored
boolrotation
floatdeltaZ
float
Returns
GetTableauTextureLarge(Action<Texture>, bool)
public Texture GetTableauTextureLarge(Action<Texture> setAction, bool isTableauOrNineGrid = true)
Parameters
Returns
GetTableauTextureSmall(Action<Texture>, bool)
public Texture GetTableauTextureSmall(Action<Texture> setAction, bool isTableauOrNineGrid = true)
Parameters
Returns
ValidateCreateTableauTextures()
public void ValidateCreateTableauTextures()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).