Table of Contents

Class RangedSiegeWeaponView

Namespace
TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon
Assembly
TaleWorlds.MountAndBlade.View.dll
public class RangedSiegeWeaponView : UsableMissionObjectComponent
Inheritance
RangedSiegeWeaponView
Derived

Constructors

RangedSiegeWeaponView()

public RangedSiegeWeaponView()

Fields

UsesMouseForAiming

protected bool UsesMouseForAiming

Field Value

bool

Properties

Camera

public Camera Camera { get; }

Property Value

Camera

CameraHolder

public GameEntity CameraHolder { get; }

Property Value

GameEntity

MissionScreen

public MissionScreen MissionScreen { get; }

Property Value

MissionScreen

PilotAgent

public Agent PilotAgent { get; }

Property Value

Agent

RangedSiegeWeapon

public RangedSiegeWeapon RangedSiegeWeapon { get; }

Property Value

RangedSiegeWeapon

Methods

HandleUserCameraRotation(float)

protected virtual void HandleUserCameraRotation(float dt)

Parameters

dt float

HandleUserInput(float)

protected virtual void HandleUserInput(float dt)

Parameters

dt float

IsOnTickRequired()

public override bool IsOnTickRequired()

Returns

bool

OnAdded(Scene)

protected override void OnAdded(Scene scene)

Parameters

scene Scene

OnMissionReset()

protected override void OnMissionReset()

OnTick(float)

protected override void OnTick(float dt)

Parameters

dt float

StartUsingWeaponCamera()

protected virtual void StartUsingWeaponCamera()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).