Class RangedSiegeWeaponView
- Namespace
- TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon
- Assembly
- TaleWorlds.MountAndBlade.View.dll
public class RangedSiegeWeaponView : UsableMissionObjectComponent
- Inheritance
-
RangedSiegeWeaponView
- Derived
Constructors
RangedSiegeWeaponView()
public RangedSiegeWeaponView()
Fields
UsesMouseForAiming
protected bool UsesMouseForAiming
Field Value
Properties
Camera
public Camera Camera { get; }
Property Value
CameraHolder
public GameEntity CameraHolder { get; }
Property Value
MissionScreen
public MissionScreen MissionScreen { get; }
Property Value
PilotAgent
public Agent PilotAgent { get; }
Property Value
RangedSiegeWeapon
public RangedSiegeWeapon RangedSiegeWeapon { get; }
Property Value
Methods
HandleUserCameraRotation(float)
protected virtual void HandleUserCameraRotation(float dt)
Parameters
dt
float
HandleUserInput(float)
protected virtual void HandleUserInput(float dt)
Parameters
dt
float
IsOnTickRequired()
public override bool IsOnTickRequired()
Returns
OnAdded(Scene)
protected override void OnAdded(Scene scene)
Parameters
scene
Scene
OnMissionReset()
protected override void OnMissionReset()
OnTick(float)
protected override void OnTick(float dt)
Parameters
dt
float
StartUsingWeaponCamera()
protected virtual void StartUsingWeaponCamera()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).