Table of Contents

Class PopupSceneSkeletonAnimationScript

Namespace
TaleWorlds.MountAndBlade.View
Assembly
TaleWorlds.MountAndBlade.View.dll
public class PopupSceneSkeletonAnimationScript : ScriptComponentBehavior
Inheritance
PopupSceneSkeletonAnimationScript

Constructors

PopupSceneSkeletonAnimationScript()

public PopupSceneSkeletonAnimationScript()

Fields

AttachmentOffset

public Vec3 AttachmentOffset

Field Value

Vec3

BoneIndex

public int BoneIndex

Field Value

int

InitialAnimationClip

public string InitialAnimationClip

Field Value

string

InitialAnimationContinueClip

public string InitialAnimationContinueClip

Field Value

string

NegativeAnimationClip

public string NegativeAnimationClip

Field Value

string

NegativeAnimationContinueClip

public string NegativeAnimationContinueClip

Field Value

string

PositiveAnimationClip

public string PositiveAnimationClip

Field Value

string

PositiveAnimationContinueClip

public string PositiveAnimationContinueClip

Field Value

string

SkeletonName

public string SkeletonName

Field Value

string

Methods

GetTickRequirement()

public override ScriptComponentBehavior.TickRequirement GetTickRequirement()

Returns

TickRequirement

Initialize()

public void Initialize()

OnInit()

protected override void OnInit()

OnTick(float)

protected override void OnTick(float dt)

Parameters

dt float

SetState(int)

public void SetState(int state)

Parameters

state int

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).