Class ViewSubModule
- Namespace
- TaleWorlds.MountAndBlade.View
- Assembly
- TaleWorlds.MountAndBlade.View.dll
public class ViewSubModule : MBSubModuleBase
- Inheritance
-
ViewSubModule
Constructors
ViewSubModule()
public ViewSubModule()
Properties
BannerTexturedMaterialCache
public static Dictionary<Tuple<Material, BannerCode>, Material> BannerTexturedMaterialCache { get; set; }
Property Value
GameStateScreenManager
public static GameStateScreenManager GameStateScreenManager { get; }
Property Value
Methods
AfterAsyncTickTick(float)
protected override void AfterAsyncTickTick(float dt)
Parameters
dtfloat
BeginGameStart(Game)
public override void BeginGameStart(Game game)
Parameters
gameGame
DoLoading(Game)
public override bool DoLoading(Game game)
Parameters
gameGame
Returns
OnApplicationTick(float)
protected override void OnApplicationTick(float dt)
Parameters
dtfloat
OnBeforeInitialModuleScreenSetAsRoot()
protected override void OnBeforeInitialModuleScreenSetAsRoot()
OnCampaignStart(Game, object)
public override void OnCampaignStart(Game game, object starterObject)
Parameters
OnGameEnd(Game)
public override void OnGameEnd(Game game)
Parameters
gameGame
OnGameInitializationFinished(Game)
public override void OnGameInitializationFinished(Game game)
Parameters
gameGame
OnGameLoaded(Game, object)
public override void OnGameLoaded(Game game, object initializerObject)
Parameters
OnGameStart(Game, IGameStarter)
protected override void OnGameStart(Game game, IGameStarter gameStarterObject)
Parameters
gameGamegameStarterObjectIGameStarter
OnMultiplayerGameStart(Game, object)
public override void OnMultiplayerGameStart(Game game, object starterObject)
Parameters
OnSubModuleLoad()
protected override void OnSubModuleLoad()
OnSubModuleUnloaded()
protected override void OnSubModuleUnloaded()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).