Table of Contents

Class AddPrefabComponentToAgentBone

Namespace
NetworkMessages.FromServer
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class AddPrefabComponentToAgentBone : GameNetworkMessage
Inheritance
AddPrefabComponentToAgentBone
Inherited Members

Constructors

AddPrefabComponentToAgentBone()

public AddPrefabComponentToAgentBone()

AddPrefabComponentToAgentBone(int, string, sbyte)

public AddPrefabComponentToAgentBone(int agentIndex, string prefabName, sbyte boneIndex)

Parameters

agentIndex int
prefabName string
boneIndex sbyte

Properties

AgentIndex

public int AgentIndex { get; }

Property Value

int

BoneIndex

public sbyte BoneIndex { get; }

Property Value

sbyte

PrefabName

public string PrefabName { get; }

Property Value

string

Methods

OnGetLogFilter()

protected override MultiplayerMessageFilter OnGetLogFilter()

Returns

MultiplayerMessageFilter

OnGetLogFormat()

protected override string OnGetLogFormat()

Returns

string

OnRead()

protected override bool OnRead()

Returns

bool

OnWrite()

protected override void OnWrite()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).