Class CombatLogNetworkMessage
- Namespace
- NetworkMessages.FromServer
- Assembly
- TaleWorlds.MountAndBlade.dll
public sealed class CombatLogNetworkMessage : GameNetworkMessage
- Inheritance
-
CombatLogNetworkMessage
- Inherited Members
Constructors
CombatLogNetworkMessage()
public CombatLogNetworkMessage()
CombatLogNetworkMessage(int, int, GameEntity, CombatLogData)
public CombatLogNetworkMessage(int attackerAgentIndex, int victimAgentIndex, GameEntity hitEntity, CombatLogData combatLogData)
Parameters
attackerAgentIndex
intvictimAgentIndex
inthitEntity
GameEntitycombatLogData
CombatLogData
Properties
AbsorbedDamage
public int AbsorbedDamage { get; }
Property Value
AttackerAgentIndex
public int AttackerAgentIndex { get; }
Property Value
BodyPartHit
public BoneBodyPartType BodyPartHit { get; }
Property Value
Chamber
public bool Chamber { get; }
Property Value
CrushedThrough
public bool CrushedThrough { get; }
Property Value
DamageType
public DamageTypes DamageType { get; }
Property Value
Distance
public float Distance { get; }
Property Value
HitSpeed
public float HitSpeed { get; }
Property Value
InflictedDamage
public int InflictedDamage { get; }
Property Value
IsFatalDamage
public bool IsFatalDamage { get; }
Property Value
IsFriendlyFire
public bool IsFriendlyFire { get; }
Property Value
IsRangedAttack
public bool IsRangedAttack { get; }
Property Value
IsVictimEntity
public bool IsVictimEntity { get; }
Property Value
ModifiedDamage
public int ModifiedDamage { get; }
Property Value
VictimAgentIndex
public int VictimAgentIndex { get; }
Property Value
Methods
OnGetLogFilter()
protected override MultiplayerMessageFilter OnGetLogFilter()
Returns
OnGetLogFormat()
protected override string OnGetLogFormat()
Returns
OnRead()
protected override bool OnRead()
Returns
OnWrite()
protected override void OnWrite()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).