Table of Contents

Class CreateMissile

Namespace
NetworkMessages.FromServer
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class CreateMissile : GameNetworkMessage
Inheritance
CreateMissile
Inherited Members

Constructors

CreateMissile()

public CreateMissile()

CreateMissile(int, int, EquipmentIndex, MissionWeapon, Vec3, Vec3, float, Mat3, bool, MissionObjectId, bool)

public CreateMissile(int missileIndex, int agentIndex, EquipmentIndex weaponIndex, MissionWeapon weapon, Vec3 position, Vec3 direction, float speed, Mat3 orientation, bool hasRigidBody, MissionObjectId missionObjectToIgnoreId, bool isPrimaryWeaponShot)

Parameters

missileIndex int
agentIndex int
weaponIndex EquipmentIndex
weapon MissionWeapon
position Vec3
direction Vec3
speed float
orientation Mat3
hasRigidBody bool
missionObjectToIgnoreId MissionObjectId
isPrimaryWeaponShot bool

Properties

AgentIndex

public int AgentIndex { get; }

Property Value

int

Direction

public Vec3 Direction { get; }

Property Value

Vec3

HasRigidBody

public bool HasRigidBody { get; }

Property Value

bool

IsPrimaryWeaponShot

public bool IsPrimaryWeaponShot { get; }

Property Value

bool

MissileIndex

public int MissileIndex { get; }

Property Value

int

MissionObjectToIgnoreId

public MissionObjectId MissionObjectToIgnoreId { get; }

Property Value

MissionObjectId

Orientation

public Mat3 Orientation { get; }

Property Value

Mat3

Position

public Vec3 Position { get; }

Property Value

Vec3

Speed

public float Speed { get; }

Property Value

float

Weapon

public MissionWeapon Weapon { get; }

Property Value

MissionWeapon

WeaponIndex

public EquipmentIndex WeaponIndex { get; }

Property Value

EquipmentIndex

Methods

OnGetLogFilter()

protected override MultiplayerMessageFilter OnGetLogFilter()

Returns

MultiplayerMessageFilter

OnGetLogFormat()

protected override string OnGetLogFormat()

Returns

string

OnRead()

protected override bool OnRead()

Returns

bool

OnWrite()

protected override void OnWrite()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).