Class HandleMissileCollisionReaction
- Namespace
- NetworkMessages.FromServer
- Assembly
- TaleWorlds.MountAndBlade.dll
public sealed class HandleMissileCollisionReaction : GameNetworkMessage
- Inheritance
-
HandleMissileCollisionReaction
- Inherited Members
Constructors
HandleMissileCollisionReaction()
public HandleMissileCollisionReaction()
HandleMissileCollisionReaction(int, MissileCollisionReaction, MatrixFrame, bool, int, int, bool, sbyte, MissionObjectId, Vec3, Vec3, int)
public HandleMissileCollisionReaction(int missileIndex, Mission.MissileCollisionReaction collisionReaction, MatrixFrame attachLocalFrame, bool isAttachedFrameLocal, int attackerAgentIndex, int attachedAgentIndex, bool attachedToShield, sbyte attachedBoneIndex, MissionObjectId attachedMissionObjectId, Vec3 bounceBackVelocity, Vec3 bounceBackAngularVelocity, int forcedSpawnIndex)
Parameters
missileIndex
intcollisionReaction
Mission.MissileCollisionReactionattachLocalFrame
MatrixFrameisAttachedFrameLocal
boolattackerAgentIndex
intattachedAgentIndex
intattachedToShield
boolattachedBoneIndex
sbyteattachedMissionObjectId
MissionObjectIdbounceBackVelocity
Vec3bounceBackAngularVelocity
Vec3forcedSpawnIndex
int
Properties
AttachLocalFrame
public MatrixFrame AttachLocalFrame { get; }
Property Value
AttachedAgentIndex
public int AttachedAgentIndex { get; }
Property Value
AttachedBoneIndex
public sbyte AttachedBoneIndex { get; }
Property Value
AttachedMissionObjectId
public MissionObjectId AttachedMissionObjectId { get; }
Property Value
AttachedToShield
public bool AttachedToShield { get; }
Property Value
AttackerAgentIndex
public int AttackerAgentIndex { get; }
Property Value
BounceBackAngularVelocity
public Vec3 BounceBackAngularVelocity { get; }
Property Value
BounceBackVelocity
public Vec3 BounceBackVelocity { get; }
Property Value
CollisionReaction
public Mission.MissileCollisionReaction CollisionReaction { get; }
Property Value
ForcedSpawnIndex
public int ForcedSpawnIndex { get; }
Property Value
IsAttachedFrameLocal
public bool IsAttachedFrameLocal { get; }
Property Value
MissileIndex
public int MissileIndex { get; }
Property Value
Methods
OnGetLogFilter()
protected override MultiplayerMessageFilter OnGetLogFilter()
Returns
OnGetLogFormat()
protected override string OnGetLogFormat()
Returns
OnRead()
protected override bool OnRead()
Returns
OnWrite()
protected override void OnWrite()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).