Table of Contents

Class MissionStateChange

Namespace
NetworkMessages.FromServer
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class MissionStateChange : GameNetworkMessage
Inheritance
MissionStateChange
Inherited Members

Constructors

MissionStateChange()

public MissionStateChange()

MissionStateChange(MultiplayerGameState, long)

public MissionStateChange(MissionLobbyComponent.MultiplayerGameState currentState, long stateStartTimeInTicks)

Parameters

currentState MissionLobbyComponent.MultiplayerGameState
stateStartTimeInTicks long

Properties

CurrentState

public MissionLobbyComponent.MultiplayerGameState CurrentState { get; }

Property Value

MissionLobbyComponent.MultiplayerGameState

StateStartTimeInSeconds

public float StateStartTimeInSeconds { get; }

Property Value

float

Methods

OnGetLogFilter()

protected override MultiplayerMessageFilter OnGetLogFilter()

Returns

MultiplayerMessageFilter

OnGetLogFormat()

protected override string OnGetLogFormat()

Returns

string

OnRead()

protected override bool OnRead()

Returns

bool

OnWrite()

protected override void OnWrite()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).