Class MissionStateChange
- Namespace
- NetworkMessages.FromServer
- Assembly
- TaleWorlds.MountAndBlade.dll
public sealed class MissionStateChange : GameNetworkMessage
- Inheritance
-
MissionStateChange
- Inherited Members
Constructors
MissionStateChange()
public MissionStateChange()
MissionStateChange(MultiplayerGameState, long)
public MissionStateChange(MissionLobbyComponent.MultiplayerGameState currentState, long stateStartTimeInTicks)
Parameters
currentState
MissionLobbyComponent.MultiplayerGameStatestateStartTimeInTicks
long
Properties
CurrentState
public MissionLobbyComponent.MultiplayerGameState CurrentState { get; }
Property Value
StateStartTimeInSeconds
public float StateStartTimeInSeconds { get; }
Property Value
Methods
OnGetLogFilter()
protected override MultiplayerMessageFilter OnGetLogFilter()
Returns
OnGetLogFormat()
protected override string OnGetLogFormat()
Returns
OnRead()
protected override bool OnRead()
Returns
OnWrite()
protected override void OnWrite()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).