Table of Contents

Class SetWieldedItemIndex

Namespace
NetworkMessages.FromServer
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class SetWieldedItemIndex : GameNetworkMessage
Inheritance
SetWieldedItemIndex
Inherited Members

Constructors

SetWieldedItemIndex()

public SetWieldedItemIndex()

SetWieldedItemIndex(int, bool, bool, bool, EquipmentIndex, int)

public SetWieldedItemIndex(int agentIndex, bool isLeftHand, bool isWieldedInstantly, bool isWieldedOnSpawn, EquipmentIndex wieldedItemIndex, int mainHandCurUsageIndex)

Parameters

agentIndex int
isLeftHand bool
isWieldedInstantly bool
isWieldedOnSpawn bool
wieldedItemIndex EquipmentIndex
mainHandCurUsageIndex int

Properties

AgentIndex

public int AgentIndex { get; }

Property Value

int

IsLeftHand

public bool IsLeftHand { get; }

Property Value

bool

IsWieldedInstantly

public bool IsWieldedInstantly { get; }

Property Value

bool

IsWieldedOnSpawn

public bool IsWieldedOnSpawn { get; }

Property Value

bool

MainHandCurrentUsageIndex

public int MainHandCurrentUsageIndex { get; }

Property Value

int

WieldedItemIndex

public EquipmentIndex WieldedItemIndex { get; }

Property Value

EquipmentIndex

Methods

OnGetLogFilter()

protected override MultiplayerMessageFilter OnGetLogFilter()

Returns

MultiplayerMessageFilter

OnGetLogFormat()

protected override string OnGetLogFormat()

Returns

string

OnRead()

protected override bool OnRead()

Returns

bool

OnWrite()

protected override void OnWrite()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).