Class SyncPlayerMuteState
- Namespace
- NetworkMessages.FromServer
- Assembly
- TaleWorlds.MountAndBlade.dll
public sealed class SyncPlayerMuteState : GameNetworkMessage
- Inheritance
-
SyncPlayerMuteState
- Inherited Members
Constructors
SyncPlayerMuteState()
public SyncPlayerMuteState()
SyncPlayerMuteState(PlayerId, bool)
public SyncPlayerMuteState(PlayerId playerId, bool isMuted)
Parameters
Properties
IsMuted
public bool IsMuted { get; }
Property Value
PlayerId
public PlayerId PlayerId { get; }
Property Value
Methods
OnGetLogFilter()
protected override MultiplayerMessageFilter OnGetLogFilter()
Returns
OnGetLogFormat()
protected override string OnGetLogFormat()
Returns
OnRead()
protected override bool OnRead()
Returns
OnWrite()
protected override void OnWrite()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).