Table of Contents

Class SyncPlayerMuteState

Namespace
NetworkMessages.FromServer
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class SyncPlayerMuteState : GameNetworkMessage
Inheritance
SyncPlayerMuteState
Inherited Members

Constructors

SyncPlayerMuteState()

public SyncPlayerMuteState()

SyncPlayerMuteState(PlayerId, bool)

public SyncPlayerMuteState(PlayerId playerId, bool isMuted)

Parameters

playerId PlayerId
isMuted bool

Properties

IsMuted

public bool IsMuted { get; }

Property Value

bool

PlayerId

public PlayerId PlayerId { get; }

Property Value

PlayerId

Methods

OnGetLogFilter()

protected override MultiplayerMessageFilter OnGetLogFilter()

Returns

MultiplayerMessageFilter

OnGetLogFormat()

protected override string OnGetLogFormat()

Returns

string

OnRead()

protected override bool OnRead()

Returns

bool

OnWrite()

protected override void OnWrite()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).