Class EncounterGameMenuBehavior
- Namespace
- TaleWorlds.CampaignSystem.CampaignBehaviors
- Assembly
- TaleWorlds.CampaignSystem.dll
public class EncounterGameMenuBehavior : CampaignBehaviorBase, ICampaignBehavior
- Inheritance
-
EncounterGameMenuBehavior
- Implements
- Inherited Members
Constructors
EncounterGameMenuBehavior()
public EncounterGameMenuBehavior()
Methods
RegisterEvents()
public override void RegisterEvents()
SyncData(IDataStore)
public override void SyncData(IDataStore dataStore)
Parameters
dataStore
IDataStore
game_menu_captivity_castle_taken_prisoner_cont_on_condition(MenuCallbackArgs)
public static bool game_menu_captivity_castle_taken_prisoner_cont_on_condition(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
Returns
game_menu_captivity_castle_taken_prisoner_cont_on_consequence(MenuCallbackArgs)
public static void game_menu_captivity_castle_taken_prisoner_cont_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
game_menu_captivity_taken_prisoner_cheat_on_condition(MenuCallbackArgs)
public static bool game_menu_captivity_taken_prisoner_cheat_on_condition(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
Returns
game_menu_captivity_taken_prisoner_cheat_on_consequence(MenuCallbackArgs)
public static void game_menu_captivity_taken_prisoner_cheat_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
game_menu_sneak_into_town_caught_on_init(MenuCallbackArgs)
public static void game_menu_sneak_into_town_caught_on_init(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
game_request_entry_to_castle_approved_continue_on_condition(MenuCallbackArgs)
public static bool game_request_entry_to_castle_approved_continue_on_condition(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
Returns
game_request_entry_to_castle_approved_continue_on_consequence(MenuCallbackArgs)
public static void game_request_entry_to_castle_approved_continue_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
game_request_entry_to_castle_rejected_continue_on_consequence(MenuCallbackArgs)
public static void game_request_entry_to_castle_rejected_continue_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
menu_castle_entry_denied_on_init(MenuCallbackArgs)
public static void menu_castle_entry_denied_on_init(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
menu_sneak_into_town_succeeded_continue_on_condition(MenuCallbackArgs)
public static bool menu_sneak_into_town_succeeded_continue_on_condition(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
Returns
menu_sneak_into_town_succeeded_continue_on_consequence(MenuCallbackArgs)
public static void menu_sneak_into_town_succeeded_continue_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
mno_sneak_caught_surrender_on_condition(MenuCallbackArgs)
public static bool mno_sneak_caught_surrender_on_condition(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
Returns
mno_sneak_caught_surrender_on_consequence(MenuCallbackArgs)
public static void mno_sneak_caught_surrender_on_consequence(MenuCallbackArgs args)
Parameters
args
MenuCallbackArgs
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).