Table of Contents

Class PrisonBreakCampaignBehavior

Namespace
TaleWorlds.CampaignSystem.CampaignBehaviors
Assembly
TaleWorlds.CampaignSystem.dll
public class PrisonBreakCampaignBehavior : CampaignBehaviorBase, ICampaignBehavior
Inheritance
PrisonBreakCampaignBehavior
Implements
Inherited Members

Constructors

PrisonBreakCampaignBehavior()

public PrisonBreakCampaignBehavior()

Methods

RegisterEvents()

public override void RegisterEvents()

SyncData(IDataStore)

public override void SyncData(IDataStore dataStore)

Parameters

dataStore IDataStore

game_menu_prison_menu_on_init(MenuCallbackArgs)

[GameMenuInitializationHandler("start_prison_break")]
[GameMenuInitializationHandler("prison_break_cool_down")]
[GameMenuInitializationHandler("settlement_prison_break_success")]
[GameMenuInitializationHandler("settlement_prison_break_fail_player_unconscious")]
[GameMenuInitializationHandler("settlement_prison_break_fail_prisoner_unconscious")]
public static void game_menu_prison_menu_on_init(MenuCallbackArgs args)

Parameters

args MenuCallbackArgs

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).