Table of Contents

Class CampaignOptions

Namespace
TaleWorlds.CampaignSystem
Assembly
TaleWorlds.CampaignSystem.dll
public class CampaignOptions
Inheritance
CampaignOptions
Inherited Members

Constructors

CampaignOptions()

public CampaignOptions()

Properties

AutoAllocateClanMemberPerks

public static bool AutoAllocateClanMemberPerks { get; set; }

Property Value

bool

BattleDeath

public static CampaignOptions.Difficulty BattleDeath { get; set; }

Property Value

CampaignOptions.Difficulty

ClanMemberDeathChance

public static CampaignOptions.Difficulty ClanMemberDeathChance { get; set; }

Property Value

CampaignOptions.Difficulty

CombatAIDifficulty

public static CampaignOptions.Difficulty CombatAIDifficulty { get; set; }

Property Value

CampaignOptions.Difficulty

IsIronmanMode

public static bool IsIronmanMode { get; set; }

Property Value

bool

IsLifeDeathCycleDisabled

public static bool IsLifeDeathCycleDisabled { get; set; }

Property Value

bool

PersuasionSuccessChance

public static CampaignOptions.Difficulty PersuasionSuccessChance { get; set; }

Property Value

CampaignOptions.Difficulty

PlayerMapMovementSpeed

public static CampaignOptions.Difficulty PlayerMapMovementSpeed { get; set; }

Property Value

CampaignOptions.Difficulty

PlayerReceivedDamage

public static CampaignOptions.Difficulty PlayerReceivedDamage { get; set; }

Property Value

CampaignOptions.Difficulty

PlayerTroopsReceivedDamage

public static CampaignOptions.Difficulty PlayerTroopsReceivedDamage { get; set; }

Property Value

CampaignOptions.Difficulty

RecruitmentDifficulty

public static CampaignOptions.Difficulty RecruitmentDifficulty { get; set; }

Property Value

CampaignOptions.Difficulty

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).