Class SettlementFoodModel
- Namespace
- TaleWorlds.CampaignSystem.ComponentInterfaces
- Assembly
- TaleWorlds.CampaignSystem.dll
public abstract class SettlementFoodModel : GameModel
- Inheritance
-
SettlementFoodModel
- Derived
- Inherited Members
Constructors
SettlementFoodModel()
protected SettlementFoodModel()
Properties
CastleFoodStockUpperLimitBonus
public abstract int CastleFoodStockUpperLimitBonus { get; }
Property Value
FoodStocksUpperLimit
public abstract int FoodStocksUpperLimit { get; }
Property Value
NumberOfMenOnGarrisonToEatOneFood
public abstract int NumberOfMenOnGarrisonToEatOneFood { get; }
Property Value
NumberOfProsperityToEatOneFood
public abstract int NumberOfProsperityToEatOneFood { get; }
Property Value
Methods
CalculateTownFoodStocksChange(Town, bool, bool)
public abstract ExplainedNumber CalculateTownFoodStocksChange(Town town, bool includeMarketStocks = true, bool includeDescriptions = false)
Parameters
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).