Class DefaultSettlementFoodModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultSettlementFoodModel : SettlementFoodModel
- Inheritance
-
DefaultSettlementFoodModel
- Inherited Members
Constructors
DefaultSettlementFoodModel()
public DefaultSettlementFoodModel()
Properties
CastleFoodStockUpperLimitBonus
public override int CastleFoodStockUpperLimitBonus { get; }
Property Value
FoodStocksUpperLimit
public override int FoodStocksUpperLimit { get; }
Property Value
NumberOfMenOnGarrisonToEatOneFood
public override int NumberOfMenOnGarrisonToEatOneFood { get; }
Property Value
NumberOfProsperityToEatOneFood
public override int NumberOfProsperityToEatOneFood { get; }
Property Value
Methods
CalculateTownFoodStocksChange(Town, bool, bool)
public override ExplainedNumber CalculateTownFoodStocksChange(Town town, bool includeMarketStocks = true, bool includeDescriptions = false)
Parameters
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).