Table of Contents

Class SiegeLordsHallFightModel

Namespace
TaleWorlds.CampaignSystem.ComponentInterfaces
Assembly
TaleWorlds.CampaignSystem.dll
public abstract class SiegeLordsHallFightModel : GameModel
Inheritance
SiegeLordsHallFightModel
Derived
Inherited Members

Constructors

SiegeLordsHallFightModel()

protected SiegeLordsHallFightModel()

Properties

AreaLostRatio

public abstract float AreaLostRatio { get; }

Property Value

float

AttackerDefenderTroopCountRatio

public abstract float AttackerDefenderTroopCountRatio { get; }

Property Value

float

DefenderMaxArcherRatio

public abstract float DefenderMaxArcherRatio { get; }

Property Value

float

DefenderTroopNumberForSuccessfulPullBack

public abstract int DefenderTroopNumberForSuccessfulPullBack { get; }

Property Value

int

MaxAttackerSideTroopCount

public abstract int MaxAttackerSideTroopCount { get; }

Property Value

int

MaxDefenderArcherCount

public abstract int MaxDefenderArcherCount { get; }

Property Value

int

MaxDefenderSideTroopCount

public abstract int MaxDefenderSideTroopCount { get; }

Property Value

int

Methods

GetPriorityListForLordsHallFightMission(MapEvent, BattleSideEnum, int)

public abstract FlattenedTroopRoster GetPriorityListForLordsHallFightMission(MapEvent playerMapEvent, BattleSideEnum side, int troopCount)

Parameters

playerMapEvent MapEvent
side BattleSideEnum
troopCount int

Returns

FlattenedTroopRoster

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).