Table of Contents

Class DefaultSiegeLordsHallFightModel

Namespace
TaleWorlds.CampaignSystem.GameComponents
Assembly
TaleWorlds.CampaignSystem.dll
public class DefaultSiegeLordsHallFightModel : SiegeLordsHallFightModel
Inheritance
DefaultSiegeLordsHallFightModel
Inherited Members

Constructors

DefaultSiegeLordsHallFightModel()

public DefaultSiegeLordsHallFightModel()

Properties

AreaLostRatio

public override float AreaLostRatio { get; }

Property Value

float

AttackerDefenderTroopCountRatio

public override float AttackerDefenderTroopCountRatio { get; }

Property Value

float

DefenderMaxArcherRatio

public override float DefenderMaxArcherRatio { get; }

Property Value

float

DefenderTroopNumberForSuccessfulPullBack

public override int DefenderTroopNumberForSuccessfulPullBack { get; }

Property Value

int

MaxAttackerSideTroopCount

public override int MaxAttackerSideTroopCount { get; }

Property Value

int

MaxDefenderArcherCount

public override int MaxDefenderArcherCount { get; }

Property Value

int

MaxDefenderSideTroopCount

public override int MaxDefenderSideTroopCount { get; }

Property Value

int

Methods

GetPriorityListForLordsHallFightMission(MapEvent, BattleSideEnum, int)

public override FlattenedTroopRoster GetPriorityListForLordsHallFightMission(MapEvent playerMapEvent, BattleSideEnum side, int troopCount)

Parameters

playerMapEvent MapEvent
side BattleSideEnum
troopCount int

Returns

FlattenedTroopRoster

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).