Table of Contents

Class ClanState

Namespace
TaleWorlds.CampaignSystem.GameState
Assembly
TaleWorlds.CampaignSystem.dll
public class ClanState : GameState
Inheritance
ClanState
Inherited Members

Constructors

ClanState()

public ClanState()

ClanState(Hero)

public ClanState(Hero initialSelectedHero)

Parameters

initialSelectedHero Hero

ClanState(PartyBase)

public ClanState(PartyBase initialSelectedParty)

Parameters

initialSelectedParty PartyBase

ClanState(Alley)

public ClanState(Alley initialSelectedAlley)

Parameters

initialSelectedAlley Alley

ClanState(Settlement)

public ClanState(Settlement initialSelectedSettlement)

Parameters

initialSelectedSettlement Settlement

ClanState(Workshop)

public ClanState(Workshop initialSelectedWorkshop)

Parameters

initialSelectedWorkshop Workshop

Properties

Handler

public IClanStateHandler Handler { get; set; }

Property Value

IClanStateHandler

InitialSelectedAlley

public Alley InitialSelectedAlley { get; }

Property Value

Alley

InitialSelectedHero

public Hero InitialSelectedHero { get; }

Property Value

Hero

InitialSelectedParty

public PartyBase InitialSelectedParty { get; }

Property Value

PartyBase

InitialSelectedSettlement

public Settlement InitialSelectedSettlement { get; }

Property Value

Settlement

InitialSelectedWorkshop

public Workshop InitialSelectedWorkshop { get; }

Property Value

Workshop

IsMenuState

public override bool IsMenuState { get; }

Property Value

bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).