Class Alley
- Namespace
- TaleWorlds.CampaignSystem.Settlements
- Assembly
- TaleWorlds.CampaignSystem.dll
public class Alley : SettlementArea
- Inheritance
-
Alley
- Inherited Members
Constructors
Alley(Settlement, string, TextObject)
public Alley(Settlement settlement, string tag, TextObject name)
Parameters
settlement
Settlementtag
stringname
TextObject
Properties
Name
public override TextObject Name { get; }
Property Value
Owner
public override Hero Owner { get; }
Property Value
Settlement
public override Settlement Settlement { get; }
Property Value
State
public Alley.AreaState State { get; }
Property Value
Tag
public override string Tag { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
Initialize(Settlement, string, TextObject)
public void Initialize(Settlement settlement, string tag, TextObject name)
Parameters
settlement
Settlementtag
stringname
TextObject
SetOwner(Hero)
public void SetOwner(Hero newOwner)
Parameters
newOwner
Hero
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).