Interface INavigationHandler
- Namespace
- TaleWorlds.CampaignSystem
- Assembly
- TaleWorlds.CampaignSystem.dll
public interface INavigationHandler
Properties
CharacterDeveloperActive
bool CharacterDeveloperActive { get; }
Property Value
CharacterDeveloperEnabled
bool CharacterDeveloperEnabled { get; }
Property Value
ClanActive
bool ClanActive { get; }
Property Value
ClanPermission
NavigationPermissionItem ClanPermission { get; }
Property Value
EscapeMenuActive
bool EscapeMenuActive { get; }
Property Value
EscapeMenuEnabled
bool EscapeMenuEnabled { get; }
Property Value
InventoryActive
bool InventoryActive { get; }
Property Value
InventoryEnabled
bool InventoryEnabled { get; }
Property Value
KingdomActive
bool KingdomActive { get; }
Property Value
KingdomPermission
NavigationPermissionItem KingdomPermission { get; }
Property Value
PartyActive
bool PartyActive { get; }
Property Value
PartyEnabled
bool PartyEnabled { get; }
Property Value
QuestsActive
bool QuestsActive { get; }
Property Value
QuestsEnabled
bool QuestsEnabled { get; }
Property Value
Methods
OpenCharacterDeveloper()
void OpenCharacterDeveloper()
OpenCharacterDeveloper(Hero)
void OpenCharacterDeveloper(Hero hero)
Parameters
hero
Hero
OpenClan()
void OpenClan()
OpenClan(Hero)
void OpenClan(Hero hero)
Parameters
hero
Hero
OpenClan(PartyBase)
void OpenClan(PartyBase party)
Parameters
party
PartyBase
OpenClan(Alley)
void OpenClan(Alley alley)
Parameters
alley
Alley
OpenClan(Settlement)
void OpenClan(Settlement settlement)
Parameters
settlement
Settlement
OpenClan(Workshop)
void OpenClan(Workshop workshop)
Parameters
workshop
Workshop
OpenEscapeMenu()
void OpenEscapeMenu()
OpenInventory()
void OpenInventory()
OpenKingdom()
void OpenKingdom()
OpenKingdom(Army)
void OpenKingdom(Army army)
Parameters
army
Army
OpenKingdom(Clan)
void OpenKingdom(Clan clan)
Parameters
clan
Clan
OpenKingdom(KingdomDecision)
void OpenKingdom(KingdomDecision decision)
Parameters
decision
KingdomDecision
OpenKingdom(IFaction)
void OpenKingdom(IFaction faction)
Parameters
faction
IFaction
OpenKingdom(PolicyObject)
void OpenKingdom(PolicyObject policy)
Parameters
policy
PolicyObject
OpenKingdom(Settlement)
void OpenKingdom(Settlement settlement)
Parameters
settlement
Settlement
OpenParty()
void OpenParty()
OpenQuests()
void OpenQuests()
OpenQuests(IssueBase)
void OpenQuests(IssueBase issue)
Parameters
issue
IssueBase
OpenQuests(JournalLogEntry)
void OpenQuests(JournalLogEntry log)
Parameters
log
JournalLogEntry
OpenQuests(QuestBase)
void OpenQuests(QuestBase quest)
Parameters
quest
QuestBase
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).