Struct TransferCommand
- Namespace
- TaleWorlds.CampaignSystem.Inventory
- Assembly
- TaleWorlds.CampaignSystem.dll
public struct TransferCommand
- Inherited Members
- Extension Methods
Properties
Amount
public int Amount { get; }
Property Value
Character
public CharacterObject Character { get; }
Property Value
CharacterEquipment
public Equipment CharacterEquipment { get; }
Property Value
ElementToTransfer
public ItemRosterElement ElementToTransfer { get; }
Property Value
FromEquipmentIndex
public EquipmentIndex FromEquipmentIndex { get; }
Property Value
FromSide
public InventoryLogic.InventorySide FromSide { get; }
Property Value
IsCivilianEquipment
public bool IsCivilianEquipment { get; }
Property Value
ToEquipmentIndex
public EquipmentIndex ToEquipmentIndex { get; }
Property Value
ToSide
public InventoryLogic.InventorySide ToSide { get; }
Property Value
TypeOfCommand
public TransferCommand.CommandType TypeOfCommand { get; }
Property Value
Methods
Transfer(int, InventorySide, InventorySide, ItemRosterElement, EquipmentIndex, EquipmentIndex, CharacterObject, bool)
public static TransferCommand Transfer(int amount, InventoryLogic.InventorySide fromSide, InventoryLogic.InventorySide toSide, ItemRosterElement elementToTransfer, EquipmentIndex fromEquipmentIndex, EquipmentIndex toEquipmentIndex, CharacterObject character, bool civilianEquipment)
Parameters
amount
intfromSide
InventoryLogic.InventorySidetoSide
InventoryLogic.InventorySideelementToTransfer
ItemRosterElementfromEquipmentIndex
EquipmentIndextoEquipmentIndex
EquipmentIndexcharacter
CharacterObjectcivilianEquipment
bool
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).