Table of Contents

Struct TransferCommand

Namespace
TaleWorlds.CampaignSystem.Inventory
Assembly
TaleWorlds.CampaignSystem.dll
public struct TransferCommand
Inherited Members
Extension Methods

Properties

Amount

public int Amount { get; }

Property Value

int

Character

public CharacterObject Character { get; }

Property Value

CharacterObject

CharacterEquipment

public Equipment CharacterEquipment { get; }

Property Value

Equipment

ElementToTransfer

public ItemRosterElement ElementToTransfer { get; }

Property Value

ItemRosterElement

FromEquipmentIndex

public EquipmentIndex FromEquipmentIndex { get; }

Property Value

EquipmentIndex

FromSide

public InventoryLogic.InventorySide FromSide { get; }

Property Value

InventoryLogic.InventorySide

IsCivilianEquipment

public bool IsCivilianEquipment { get; }

Property Value

bool

ToEquipmentIndex

public EquipmentIndex ToEquipmentIndex { get; }

Property Value

EquipmentIndex

ToSide

public InventoryLogic.InventorySide ToSide { get; }

Property Value

InventoryLogic.InventorySide

TypeOfCommand

public TransferCommand.CommandType TypeOfCommand { get; }

Property Value

TransferCommand.CommandType

Methods

Transfer(int, InventorySide, InventorySide, ItemRosterElement, EquipmentIndex, EquipmentIndex, CharacterObject, bool)

public static TransferCommand Transfer(int amount, InventoryLogic.InventorySide fromSide, InventoryLogic.InventorySide toSide, ItemRosterElement elementToTransfer, EquipmentIndex fromEquipmentIndex, EquipmentIndex toEquipmentIndex, CharacterObject character, bool civilianEquipment)

Parameters

amount int
fromSide InventoryLogic.InventorySide
toSide InventoryLogic.InventorySide
elementToTransfer ItemRosterElement
fromEquipmentIndex EquipmentIndex
toEquipmentIndex EquipmentIndex
character CharacterObject
civilianEquipment bool

Returns

TransferCommand

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).