Class SandBoxManager
- Namespace
- TaleWorlds.CampaignSystem
- Assembly
- TaleWorlds.CampaignSystem.dll
public class SandBoxManager : GameHandler, IEntityComponent
- Inheritance
-
SandBoxManager
- Implements
- Inherited Members
Constructors
SandBoxManager()
public SandBoxManager()
Properties
AgentBehaviorManager
public IAgentBehaviorManager AgentBehaviorManager { get; set; }
Property Value
GameStarter
public CampaignGameStarter GameStarter { get; }
Property Value
Instance
public static SandBoxManager Instance { get; }
Property Value
ModuleManager
public IModuleManager ModuleManager { get; set; }
Property Value
SandBoxMissionManager
public ISandBoxMissionManager SandBoxMissionManager { get; set; }
Property Value
SandBoxSaveManager
public ISaveManager SandBoxSaveManager { get; set; }
Property Value
Methods
Initialize(CampaignGameStarter)
public void Initialize(CampaignGameStarter gameStarter)
Parameters
gameStarter
CampaignGameStarter
InitializeCharactersAfterLoad(bool)
public void InitializeCharactersAfterLoad(bool isSavedCampaign)
Parameters
isSavedCampaign
bool
InitializeSandboxXMLs(bool)
public void InitializeSandboxXMLs(bool isSavedCampaign)
Parameters
isSavedCampaign
bool
OnAfterSave()
public override void OnAfterSave()
OnBeforeSave()
public override void OnBeforeSave()
OnCampaignStart(CampaignGameStarter, GameManagerBase, bool)
public void OnCampaignStart(CampaignGameStarter gameInitializer, GameManagerBase gameManager, bool isSavedCampaign)
Parameters
gameInitializer
CampaignGameStartergameManager
GameManagerBaseisSavedCampaign
bool
OnTick(float)
protected override void OnTick(float dt)
Parameters
dt
float
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).