Class ClanManagementVM
- Assembly
- TaleWorlds.CampaignSystem.ViewModelCollection.dll
public class ClanManagementVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
ClanManagementVM
- Implements
- Inherited Members
Constructors
ClanManagementVM(Action, Action<Hero>, Action<Hero>, Action)
public ClanManagementVM(Action onClose, Action<Hero> showHeroOnMap, Action<Hero> openPartyAsManage, Action openBannerEditor)
Parameters
Properties
CanChooseBanner
[DataSourceProperty]
public bool CanChooseBanner { get; set; }
Property Value
CanSwitchTabs
[DataSourceProperty]
public bool CanSwitchTabs { get; set; }
Property Value
CardSelectionPopup
[DataSourceProperty]
public ClanCardSelectionPopupVM CardSelectionPopup { get; set; }
Property Value
ChangeClanNameHint
[DataSourceProperty]
public HintViewModel ChangeClanNameHint { get; set; }
Property Value
ClanBanner
[DataSourceProperty]
public ImageIdentifierVM ClanBanner { get; set; }
Property Value
ClanBannerHint
[DataSourceProperty]
public HintViewModel ClanBannerHint { get; set; }
Property Value
ClanFiefs
[DataSourceProperty]
public ClanFiefsVM ClanFiefs { get; set; }
Property Value
ClanIncome
[DataSourceProperty]
public ClanIncomeVM ClanIncome { get; set; }
Property Value
ClanIsInAKingdom
[DataSourceProperty]
public bool ClanIsInAKingdom { get; set; }
Property Value
ClanMembers
[DataSourceProperty]
public ClanMembersVM ClanMembers { get; set; }
Property Value
ClanParties
[DataSourceProperty]
public ClanPartiesVM ClanParties { get; set; }
Property Value
CurrentGold
[DataSourceProperty]
public int CurrentGold { get; set; }
Property Value
CurrentGoldText
[DataSourceProperty]
public string CurrentGoldText { get; set; }
Property Value
CurrentRenown
[DataSourceProperty]
public int CurrentRenown { get; set; }
Property Value
CurrentRenownOverPreviousTier
[DataSourceProperty]
public int CurrentRenownOverPreviousTier { get; set; }
Property Value
CurrentRenownText
[DataSourceProperty]
public string CurrentRenownText { get; set; }
Property Value
CurrentTier
[DataSourceProperty]
public int CurrentTier { get; set; }
Property Value
CurrentTierRenownRange
[DataSourceProperty]
public int CurrentTierRenownRange { get; set; }
Property Value
DailyChange
[DataSourceProperty]
public int DailyChange { get; set; }
Property Value
DailyChangeText
[DataSourceProperty]
public string DailyChangeText { get; set; }
Property Value
DailyChangeValueText
[DataSourceProperty]
public string DailyChangeValueText { get; set; }
Property Value
DoneInputKey
public InputKeyItemVM DoneInputKey { get; set; }
Property Value
DoneLbl
[DataSourceProperty]
public string DoneLbl { get; set; }
Property Value
ExpectedGold
[DataSourceProperty]
public int ExpectedGold { get; set; }
Property Value
ExpectedGoldText
[DataSourceProperty]
public string ExpectedGoldText { get; set; }
Property Value
ExpenseText
[DataSourceProperty]
public string ExpenseText { get; set; }
Property Value
FiefsText
[DataSourceProperty]
public string FiefsText { get; set; }
Property Value
FinanceText
[DataSourceProperty]
public string FinanceText { get; set; }
Property Value
GoldChangeTooltip
[DataSourceProperty]
public TooltipTriggerVM GoldChangeTooltip { get; set; }
Property Value
IncomeText
[DataSourceProperty]
public string IncomeText { get; set; }
Property Value
IsFiefsSelected
[DataSourceProperty]
public bool IsFiefsSelected { get; set; }
Property Value
IsIncomeSelected
[DataSourceProperty]
public bool IsIncomeSelected { get; set; }
Property Value
IsKingdomActionEnabled
[DataSourceProperty]
public bool IsKingdomActionEnabled { get; set; }
Property Value
IsMembersSelected
[DataSourceProperty]
public bool IsMembersSelected { get; set; }
Property Value
IsPartiesSelected
[DataSourceProperty]
public bool IsPartiesSelected { get; set; }
Property Value
IsRenownProgressComplete
[DataSourceProperty]
public bool IsRenownProgressComplete { get; set; }
Property Value
KingdomActionDisabledReasonHint
[DataSourceProperty]
public BasicTooltipViewModel KingdomActionDisabledReasonHint { get; set; }
Property Value
KingdomActionText
[DataSourceProperty]
public string KingdomActionText { get; set; }
Property Value
Leader
[DataSourceProperty]
public HeroVM Leader { get; set; }
Property Value
LeaderText
[DataSourceProperty]
public string LeaderText { get; set; }
Property Value
MembersText
[DataSourceProperty]
public string MembersText { get; set; }
Property Value
MinRenownForCurrentTier
[DataSourceProperty]
public int MinRenownForCurrentTier { get; set; }
Property Value
Name
[DataSourceProperty]
public string Name { get; set; }
Property Value
NextTabInputKey
public InputKeyItemVM NextTabInputKey { get; set; }
Property Value
NextTier
[DataSourceProperty]
public int NextTier { get; set; }
Property Value
NextTierRenown
[DataSourceProperty]
public int NextTierRenown { get; set; }
Property Value
PartiesText
[DataSourceProperty]
public string PartiesText { get; set; }
Property Value
PlayerCanChangeClanName
[DataSourceProperty]
public bool PlayerCanChangeClanName { get; set; }
Property Value
PreviousTabInputKey
public InputKeyItemVM PreviousTabInputKey { get; set; }
Property Value
RenownHint
[DataSourceProperty]
public BasicTooltipViewModel RenownHint { get; set; }
Property Value
TotalExpenses
[DataSourceProperty]
public int TotalExpenses { get; set; }
Property Value
TotalExpensesText
[DataSourceProperty]
public string TotalExpensesText { get; set; }
Property Value
TotalExpensesValueText
[DataSourceProperty]
public string TotalExpensesValueText { get; set; }
Property Value
TotalIncome
[DataSourceProperty]
public int TotalIncome { get; set; }
Property Value
TotalIncomeText
[DataSourceProperty]
public string TotalIncomeText { get; set; }
Property Value
TotalIncomeValueText
[DataSourceProperty]
public string TotalIncomeValueText { get; set; }
Property Value
TutorialNotification
[DataSourceProperty]
public ElementNotificationVM TutorialNotification { get; set; }
Property Value
Methods
ExecuteChangeClanName()
public void ExecuteChangeClanName()
ExecuteClose()
public void ExecuteClose()
ExecuteOpenBannerEditor()
public void ExecuteOpenBannerEditor()
OnFinalize()
public override void OnFinalize()
RefreshCategoryValues()
public void RefreshCategoryValues()
RefreshDailyValues()
public void RefreshDailyValues()
RefreshValues()
public override void RefreshValues()
SelectAlley(Alley)
public void SelectAlley(Alley alley)
Parameters
alley
Alley
SelectHero(Hero)
public void SelectHero(Hero hero)
Parameters
hero
Hero
SelectNextCategory()
public void SelectNextCategory()
SelectParty(PartyBase)
public void SelectParty(PartyBase party)
Parameters
party
PartyBase
SelectPreviousCategory()
public void SelectPreviousCategory()
SelectSettlement(Settlement)
public void SelectSettlement(Settlement settlement)
Parameters
settlement
Settlement
SelectWorkshop(Workshop)
public void SelectWorkshop(Workshop workshop)
Parameters
workshop
Workshop
SetDoneInputKey(HotKey)
public void SetDoneInputKey(HotKey hotkey)
Parameters
hotkey
HotKey
SetNextTabInputKey(HotKey)
public void SetNextTabInputKey(HotKey hotkey)
Parameters
hotkey
HotKey
SetPreviousTabInputKey(HotKey)
public void SetPreviousTabInputKey(HotKey hotkey)
Parameters
hotkey
HotKey
SetSelectedCategory(int)
public void SetSelectedCategory(int index)
Parameters
index
int
UpdateBannerVisuals()
public void UpdateBannerVisuals()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).