Class ArmyMenuOverlayVM
- Assembly
- TaleWorlds.CampaignSystem.ViewModelCollection.dll
[MenuOverlay("ArmyMenuOverlay")]
public class ArmyMenuOverlayVM : GameMenuOverlay, IViewModel, INotifyPropertyChanged
- Inheritance
-
ArmyMenuOverlayVM
- Implements
- Inherited Members
Constructors
ArmyMenuOverlayVM()
public ArmyMenuOverlayVM()
Fields
OpenArmyManagement
public Action OpenArmyManagement
Field Value
_tutorialNotification
public ElementNotificationVM _tutorialNotification
Field Value
Properties
CanManageArmy
[DataSourceProperty]
public bool CanManageArmy { get; set; }
Property Value
Cohesion
[DataSourceProperty]
public int Cohesion { get; set; }
Property Value
CohesionHint
[DataSourceProperty]
public BasicTooltipViewModel CohesionHint { get; set; }
Property Value
Food
[DataSourceProperty]
public int Food { get; set; }
Property Value
FoodHint
[DataSourceProperty]
public BasicTooltipViewModel FoodHint { get; set; }
Property Value
IsCohesionWarningEnabled
[DataSourceProperty]
public bool IsCohesionWarningEnabled { get; set; }
Property Value
IsPlayerArmyLeader
[DataSourceProperty]
public bool IsPlayerArmyLeader { get; set; }
Property Value
IssueList
[DataSourceProperty]
public MBBindingList<StringItemWithHintVM> IssueList { get; }
Property Value
ManCountHint
[DataSourceProperty]
public BasicTooltipViewModel ManCountHint { get; set; }
Property Value
ManCountText
[DataSourceProperty]
public string ManCountText { get; set; }
Property Value
ManageArmyHint
[DataSourceProperty]
public HintViewModel ManageArmyHint { get; set; }
Property Value
PartyList
[DataSourceProperty]
public MBBindingList<GameMenuPartyItemVM> PartyList { get; set; }
Property Value
TutorialNotification
[DataSourceProperty]
public ElementNotificationVM TutorialNotification { get; set; }
Property Value
Methods
ExecuteOnSetAsActiveContextMenuItem(GameMenuPartyItemVM)
protected override void ExecuteOnSetAsActiveContextMenuItem(GameMenuPartyItemVM troop)
Parameters
troop
GameMenuPartyItemVM
ExecuteOpenArmyManagement()
public void ExecuteOpenArmyManagement()
OnFinalize()
public override void OnFinalize()
OnFrameTick(float)
public override void OnFrameTick(float dt)
Parameters
dt
float
Refresh()
public override sealed void Refresh()
RefreshValues()
public override void RefreshValues()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).