Class GameMenuPartyItemVM
- Assembly
- TaleWorlds.CampaignSystem.ViewModelCollection.dll
public class GameMenuPartyItemVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
GameMenuPartyItemVM
- Implements
- Inherited Members
Constructors
GameMenuPartyItemVM()
public GameMenuPartyItemVM()
GameMenuPartyItemVM(Action<GameMenuPartyItemVM>, CharacterObject, bool)
public GameMenuPartyItemVM(Action<GameMenuPartyItemVM> onSetAsContextMenuActiveItem, CharacterObject character, bool useCivilianEquipment)
Parameters
onSetAsContextMenuActiveItem
Action<GameMenuPartyItemVM>character
CharacterObjectuseCivilianEquipment
bool
GameMenuPartyItemVM(Action<GameMenuPartyItemVM>, PartyBase, bool)
public GameMenuPartyItemVM(Action<GameMenuPartyItemVM> onSetAsContextMenuActiveItem, PartyBase item, bool canShowQuest)
Parameters
onSetAsContextMenuActiveItem
Action<GameMenuPartyItemVM>item
PartyBasecanShowQuest
bool
GameMenuPartyItemVM(Action<GameMenuPartyItemVM>, Settlement)
public GameMenuPartyItemVM(Action<GameMenuPartyItemVM> onSetAsContextMenuActiveItem, Settlement settlement)
Parameters
onSetAsContextMenuActiveItem
Action<GameMenuPartyItemVM>settlement
Settlement
Fields
Character
public CharacterObject Character
Field Value
Party
public PartyBase Party
Field Value
Settlement
public Settlement Settlement
Field Value
Properties
Banner_9
[DataSourceProperty]
public ImageIdentifierVM Banner_9 { get; set; }
Property Value
DescriptionText
[DataSourceProperty]
public string DescriptionText { get; set; }
Property Value
IsAlly
[DataSourceProperty]
public bool IsAlly { get; set; }
Property Value
IsCharacterInPrison
[DataSourceProperty]
public bool IsCharacterInPrison { get; set; }
Property Value
IsEnemy
[DataSourceProperty]
public bool IsEnemy { get; set; }
Property Value
IsHighlightEnabled
[DataSourceProperty]
public bool IsHighlightEnabled { get; set; }
Property Value
IsIdle
[DataSourceProperty]
public bool IsIdle { get; set; }
Property Value
IsLeader
[DataSourceProperty]
public bool IsLeader { get; set; }
Property Value
IsMergedWithArmy
[DataSourceProperty]
public bool IsMergedWithArmy { get; set; }
Property Value
IsNeutral
[DataSourceProperty]
public bool IsNeutral { get; set; }
Property Value
IsPlayer
[DataSourceProperty]
public bool IsPlayer { get; set; }
Property Value
LocationText
[DataSourceProperty]
public string LocationText { get; set; }
Property Value
NameText
[DataSourceProperty]
public string NameText { get; set; }
Property Value
PartySize
[DataSourceProperty]
public int PartySize { get; set; }
Property Value
PartySizeLbl
[DataSourceProperty]
public string PartySizeLbl { get; set; }
Property Value
PartyWoundedSize
[DataSourceProperty]
public int PartyWoundedSize { get; set; }
Property Value
PowerText
[DataSourceProperty]
public string PowerText { get; set; }
Property Value
ProfessionText
[DataSourceProperty]
public string ProfessionText { get; set; }
Property Value
Quests
[DataSourceProperty]
public MBBindingList<QuestMarkerVM> Quests { get; set; }
Property Value
Relation
[DataSourceProperty]
public int Relation { get; set; }
Property Value
SettlementPath
[DataSourceProperty]
public string SettlementPath { get; set; }
Property Value
Visual
[DataSourceProperty]
public ImageIdentifierVM Visual { get; set; }
Property Value
Methods
ExecuteCloseTooltip()
public void ExecuteCloseTooltip()
ExecuteOpenEncyclopedia()
public void ExecuteOpenEncyclopedia()
ExecuteOpenTooltip()
public void ExecuteOpenTooltip()
ExecuteSetAsContextMenuItem()
public void ExecuteSetAsContextMenuItem()
GetPartyDescriptionTextFromValues()
public string GetPartyDescriptionTextFromValues()
Returns
RefreshProperties()
public void RefreshProperties()
RefreshQuestStatus()
public void RefreshQuestStatus()
RefreshValues()
public override void RefreshValues()
RefreshVisual()
public void RefreshVisual()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).