Class MapNavigationVM
- Namespace
- TaleWorlds.CampaignSystem.ViewModelCollection.Map.MapBar
- Assembly
- TaleWorlds.CampaignSystem.ViewModelCollection.dll
public class MapNavigationVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
MapNavigationVM
- Implements
- Inherited Members
Constructors
MapNavigationVM(INavigationHandler, Func<MapBarShortcuts>)
public MapNavigationVM(INavigationHandler navigationHandler, Func<MapBarShortcuts> getMapBarShortcuts)
Parameters
navigationHandler
INavigationHandlergetMapBarShortcuts
Func<MapBarShortcuts>
Properties
AlertText
[DataSourceProperty]
public string AlertText { get; set; }
Property Value
CampHint
[DataSourceProperty]
public HintViewModel CampHint { get; set; }
Property Value
CenterCameraHint
[DataSourceProperty]
public HintViewModel CenterCameraHint { get; set; }
Property Value
CharacterAlertHint
[DataSourceProperty]
public BasicTooltipViewModel CharacterAlertHint { get; set; }
Property Value
ClanAlert
[DataSourceProperty]
public bool ClanAlert { get; set; }
Property Value
ClanHint
[DataSourceProperty]
public BasicTooltipViewModel ClanHint { get; set; }
Property Value
EncyclopediaHint
[DataSourceProperty]
public HintViewModel EncyclopediaHint { get; set; }
Property Value
EscapeMenuHint
[DataSourceProperty]
public BasicTooltipViewModel EscapeMenuHint { get; set; }
Property Value
FinanceHint
[DataSourceProperty]
public HintViewModel FinanceHint { get; set; }
Property Value
InventoryAlert
[DataSourceProperty]
public bool InventoryAlert { get; set; }
Property Value
InventoryHint
[DataSourceProperty]
public BasicTooltipViewModel InventoryHint { get; set; }
Property Value
IsCharacterDeveloperActive
[DataSourceProperty]
public bool IsCharacterDeveloperActive { get; set; }
Property Value
IsCharacterDeveloperEnabled
[DataSourceProperty]
public bool IsCharacterDeveloperEnabled { get; set; }
Property Value
IsClanActive
[DataSourceProperty]
public bool IsClanActive { get; set; }
Property Value
IsClanEnabled
[DataSourceProperty]
public bool IsClanEnabled { get; set; }
Property Value
IsEscapeMenuActive
[DataSourceProperty]
public bool IsEscapeMenuActive { get; set; }
Property Value
IsEscapeMenuEnabled
[DataSourceProperty]
public bool IsEscapeMenuEnabled { get; set; }
Property Value
IsInventoryActive
[DataSourceProperty]
public bool IsInventoryActive { get; set; }
Property Value
IsInventoryEnabled
[DataSourceProperty]
public bool IsInventoryEnabled { get; set; }
Property Value
IsKingdomActive
[DataSourceProperty]
public bool IsKingdomActive { get; set; }
Property Value
IsKingdomEnabled
[DataSourceProperty]
public bool IsKingdomEnabled { get; set; }
Property Value
IsPartyActive
[DataSourceProperty]
public bool IsPartyActive { get; set; }
Property Value
IsPartyEnabled
[DataSourceProperty]
public bool IsPartyEnabled { get; set; }
Property Value
IsQuestsActive
[DataSourceProperty]
public bool IsQuestsActive { get; set; }
Property Value
IsQuestsEnabled
[DataSourceProperty]
public bool IsQuestsEnabled { get; set; }
Property Value
KingdomAlert
[DataSourceProperty]
public bool KingdomAlert { get; set; }
Property Value
KingdomHint
[DataSourceProperty]
public BasicTooltipViewModel KingdomHint { get; set; }
Property Value
PartyAlert
[DataSourceProperty]
public bool PartyAlert { get; set; }
Property Value
PartyAlertHint
[DataSourceProperty]
public BasicTooltipViewModel PartyAlertHint { get; set; }
Property Value
PartyHint
[DataSourceProperty]
public BasicTooltipViewModel PartyHint { get; set; }
Property Value
QuestAlertHint
[DataSourceProperty]
public BasicTooltipViewModel QuestAlertHint { get; set; }
Property Value
QuestsAlert
[DataSourceProperty]
public bool QuestsAlert { get; set; }
Property Value
QuestsHint
[DataSourceProperty]
public BasicTooltipViewModel QuestsHint { get; set; }
Property Value
SkillAlert
[DataSourceProperty]
public bool SkillAlert { get; set; }
Property Value
SkillsHint
[DataSourceProperty]
public BasicTooltipViewModel SkillsHint { get; set; }
Property Value
Methods
ExecuteOpenCharacterDeveloper()
public void ExecuteOpenCharacterDeveloper()
ExecuteOpenClan()
public void ExecuteOpenClan()
ExecuteOpenEscapeMenu()
public void ExecuteOpenEscapeMenu()
ExecuteOpenInventory()
public void ExecuteOpenInventory()
ExecuteOpenKingdom()
public void ExecuteOpenKingdom()
ExecuteOpenMainHeroClanEncyclopedia()
public void ExecuteOpenMainHeroClanEncyclopedia()
ExecuteOpenMainHeroEncyclopedia()
public void ExecuteOpenMainHeroEncyclopedia()
ExecuteOpenMainHeroKingdomEncyclopedia()
public void ExecuteOpenMainHeroKingdomEncyclopedia()
ExecuteOpenParty()
public void ExecuteOpenParty()
ExecuteOpenQuests()
public void ExecuteOpenQuests()
OnFinalize()
public override void OnFinalize()
Refresh()
public void Refresh()
RefreshValues()
public override void RefreshValues()
Tick()
public void Tick()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).