Interface IAgentOriginBase
- Namespace
- TaleWorlds.Core
- Assembly
- TaleWorlds.Core.dll
public interface IAgentOriginBase
Properties
Banner
Banner Banner { get; }
Property Value
BattleCombatant
IBattleCombatant BattleCombatant { get; }
Property Value
FactionColor
uint FactionColor { get; }
Property Value
FactionColor2
uint FactionColor2 { get; }
Property Value
IsUnderPlayersCommand
bool IsUnderPlayersCommand { get; }
Property Value
Seed
int Seed { get; }
Property Value
Troop
BasicCharacterObject Troop { get; }
Property Value
UniqueSeed
int UniqueSeed { get; }
Property Value
Methods
OnAgentRemoved(float)
void OnAgentRemoved(float agentHealth)
Parameters
agentHealth
float
OnScoreHit(BasicCharacterObject, BasicCharacterObject, int, bool, bool, WeaponComponentData)
void OnScoreHit(BasicCharacterObject victim, BasicCharacterObject formationCaptain, int damage, bool isFatal, bool isTeamKill, WeaponComponentData attackerWeapon)
Parameters
victim
BasicCharacterObjectformationCaptain
BasicCharacterObjectdamage
intisFatal
boolisTeamKill
boolattackerWeapon
WeaponComponentData
SetBanner(Banner)
void SetBanner(Banner banner)
Parameters
banner
Banner
SetKilled()
void SetKilled()
SetRouted()
void SetRouted()
SetWounded()
void SetWounded()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).