Interface IAgentOriginBase
- Namespace
- TaleWorlds.Core
- Assembly
- TaleWorlds.Core.dll
public interface IAgentOriginBase
Properties
Banner
Banner Banner { get; }
Property Value
BattleCombatant
IBattleCombatant BattleCombatant { get; }
Property Value
FactionColor
uint FactionColor { get; }
Property Value
FactionColor2
uint FactionColor2 { get; }
Property Value
IsUnderPlayersCommand
bool IsUnderPlayersCommand { get; }
Property Value
Seed
int Seed { get; }
Property Value
Troop
BasicCharacterObject Troop { get; }
Property Value
UniqueSeed
int UniqueSeed { get; }
Property Value
Methods
OnAgentRemoved(float)
void OnAgentRemoved(float agentHealth)
Parameters
agentHealthfloat
OnScoreHit(BasicCharacterObject, BasicCharacterObject, int, bool, bool, WeaponComponentData)
void OnScoreHit(BasicCharacterObject victim, BasicCharacterObject formationCaptain, int damage, bool isFatal, bool isTeamKill, WeaponComponentData attackerWeapon)
Parameters
victimBasicCharacterObjectformationCaptainBasicCharacterObjectdamageintisFatalboolisTeamKillboolattackerWeaponWeaponComponentData
SetBanner(Banner)
void SetBanner(Banner banner)
Parameters
bannerBanner
SetKilled()
void SetKilled()
SetRouted()
void SetRouted()
SetWounded()
void SetWounded()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).