Class Monster
- Namespace
- TaleWorlds.Core
- Assembly
- TaleWorlds.Core.dll
public sealed class Monster : MBObjectBase
- Inheritance
-
Monster
- Inherited Members
Constructors
Monster()
public Monster()
Fields
GetBoneHasParentBone
public static Func<string, sbyte, bool> GetBoneHasParentBone
Field Value
GetBoneIndexWithId
public static Func<string, string, sbyte> GetBoneIndexWithId
Field Value
Properties
AbsorbedDamageRatio
public float AbsorbedDamageRatio { get; }
Property Value
ActionSetCode
public string ActionSetCode { get; }
Property Value
ArmLength
public float ArmLength { get; }
Property Value
ArmWeight
public float ArmWeight { get; }
Property Value
BackBoneToDetectGroundSlopeIndex
public sbyte BackBoneToDetectGroundSlopeIndex { get; }
Property Value
BaseMonster
public string BaseMonster { get; }
Property Value
BloodBurstBoneIndices
public sbyte[] BloodBurstBoneIndices { get; }
Property Value
- sbyte[]
BodyCapsulePoint1
public Vec3 BodyCapsulePoint1 { get; }
Property Value
BodyCapsulePoint2
public Vec3 BodyCapsulePoint2 { get; }
Property Value
BodyCapsuleRadius
public float BodyCapsuleRadius { get; }
Property Value
BodyRotationReferenceBoneIndex
public sbyte BodyRotationReferenceBoneIndex { get; }
Property Value
BoneIndicesToModifyOnSlopingGround
public sbyte[] BoneIndicesToModifyOnSlopingGround { get; }
Property Value
- sbyte[]
CrouchEyeHeight
public float CrouchEyeHeight { get; }
Property Value
CrouchWalkingSpeedLimit
public float CrouchWalkingSpeedLimit { get; }
Property Value
CrouchedBodyCapsulePoint1
public Vec3 CrouchedBodyCapsulePoint1 { get; }
Property Value
CrouchedBodyCapsulePoint2
public Vec3 CrouchedBodyCapsulePoint2 { get; }
Property Value
CrouchedBodyCapsuleRadius
public float CrouchedBodyCapsuleRadius { get; }
Property Value
EyeOffsetWrtHead
public Vec3 EyeOffsetWrtHead { get; }
Property Value
FallBlowDamageBoneIndex
public sbyte FallBlowDamageBoneIndex { get; }
Property Value
FamilyType
public int FamilyType { get; }
Property Value
FemaleActionSetCode
public string FemaleActionSetCode { get; }
Property Value
FirstPersonCameraOffsetWrtHead
public Vec3 FirstPersonCameraOffsetWrtHead { get; }
Property Value
Flags
public AgentFlag Flags { get; }
Property Value
FootNumBonesForIk
public sbyte FootNumBonesForIk { get; }
Property Value
FrontBoneToDetectGroundSlopeIndex
public sbyte FrontBoneToDetectGroundSlopeIndex { get; }
Property Value
HandNumBonesForIk
public sbyte HandNumBonesForIk { get; }
Property Value
HeadLookDirectionBoneIndex
public sbyte HeadLookDirectionBoneIndex { get; }
Property Value
HitPoints
public int HitPoints { get; }
Property Value
IndicesOfRagdollBonesToCheckForCorpses
public sbyte[] IndicesOfRagdollBonesToCheckForCorpses { get; }
Property Value
- sbyte[]
JumpAcceleration
public float JumpAcceleration { get; }
Property Value
JumpSpeedLimit
public float JumpSpeedLimit { get; }
Property Value
LeftFootIkEndEffectorBoneIndex
public sbyte LeftFootIkEndEffectorBoneIndex { get; }
Property Value
LeftFootIkTipBoneIndex
public sbyte LeftFootIkTipBoneIndex { get; }
Property Value
LeftUpperArmBoneIndex
public sbyte LeftUpperArmBoneIndex { get; }
Property Value
MainHandBoneIndex
public sbyte MainHandBoneIndex { get; }
Property Value
MainHandItemBoneIndex
public sbyte MainHandItemBoneIndex { get; }
Property Value
MainHandItemSecondaryBoneIndex
public sbyte MainHandItemSecondaryBoneIndex { get; }
Property Value
MonsterMissionData
[CachedData]
public IMonsterMissionData MonsterMissionData { get; }
Property Value
MonsterUsage
public string MonsterUsage { get; }
Property Value
MountedEyeHeight
public float MountedEyeHeight { get; }
Property Value
MoveAdderBoneIndices
public sbyte[] MoveAdderBoneIndices { get; }
Property Value
- sbyte[]
NeckRootBoneIndex
public sbyte NeckRootBoneIndex { get; }
Property Value
NumPaces
public int NumPaces { get; }
Property Value
OffHandBoneIndex
public sbyte OffHandBoneIndex { get; }
Property Value
OffHandItemBoneIndex
public sbyte OffHandItemBoneIndex { get; }
Property Value
OffHandItemSecondaryBoneIndex
public sbyte OffHandItemSecondaryBoneIndex { get; }
Property Value
OffHandShoulderBoneIndex
public sbyte OffHandShoulderBoneIndex { get; }
Property Value
PelvisBoneIndex
public sbyte PelvisBoneIndex { get; }
Property Value
PrimaryFootBoneIndex
public sbyte PrimaryFootBoneIndex { get; }
Property Value
RagdollFallSoundBoneIndices
public sbyte[] RagdollFallSoundBoneIndices { get; }
Property Value
- sbyte[]
RagdollStationaryCheckBoneIndices
public sbyte[] RagdollStationaryCheckBoneIndices { get; }
Property Value
- sbyte[]
ReinCollision1BoneIndex
public sbyte ReinCollision1BoneIndex { get; }
Property Value
ReinCollision2BoneIndex
public sbyte ReinCollision2BoneIndex { get; }
Property Value
ReinCollisionBody
public string ReinCollisionBody { get; }
Property Value
ReinHandleBoneIndex
public sbyte ReinHandleBoneIndex { get; }
Property Value
ReinHandleLeftLocalPosition
public Vec3 ReinHandleLeftLocalPosition { get; }
Property Value
ReinHandleRightLocalPosition
public Vec3 ReinHandleRightLocalPosition { get; }
Property Value
ReinHeadBoneIndex
public sbyte ReinHeadBoneIndex { get; }
Property Value
ReinHeadLeftAttachmentBoneIndex
public sbyte ReinHeadLeftAttachmentBoneIndex { get; }
Property Value
ReinHeadRightAttachmentBoneIndex
public sbyte ReinHeadRightAttachmentBoneIndex { get; }
Property Value
ReinLeftHandBoneIndex
public sbyte ReinLeftHandBoneIndex { get; }
Property Value
ReinRightHandBoneIndex
public sbyte ReinRightHandBoneIndex { get; }
Property Value
ReinSkeleton
public string ReinSkeleton { get; }
Property Value
RelativeSpeedLimitForCharge
public float RelativeSpeedLimitForCharge { get; }
Property Value
RiderBodyCapsuleForwardAdder
public float RiderBodyCapsuleForwardAdder { get; }
Property Value
RiderBodyCapsuleHeightAdder
public float RiderBodyCapsuleHeightAdder { get; }
Property Value
RiderCameraHeightAdder
public float RiderCameraHeightAdder { get; }
Property Value
RiderEyeHeightAdder
public float RiderEyeHeightAdder { get; }
Property Value
RiderSitBoneIndex
public sbyte RiderSitBoneIndex { get; }
Property Value
RightFootIkEndEffectorBoneIndex
public sbyte RightFootIkEndEffectorBoneIndex { get; }
Property Value
RightFootIkTipBoneIndex
public sbyte RightFootIkTipBoneIndex { get; }
Property Value
RightUpperArmBoneIndex
public sbyte RightUpperArmBoneIndex { get; }
Property Value
SecondaryFootBoneIndex
public sbyte SecondaryFootBoneIndex { get; }
Property Value
SoundAndCollisionInfoClassName
public string SoundAndCollisionInfoClassName { get; }
Property Value
SpineLowerBoneIndex
public sbyte SpineLowerBoneIndex { get; }
Property Value
SpineUpperBoneIndex
public sbyte SpineUpperBoneIndex { get; }
Property Value
SplashDecalBoneIndices
public sbyte[] SplashDecalBoneIndices { get; }
Property Value
- sbyte[]
StandingChestHeight
public float StandingChestHeight { get; }
Property Value
StandingEyeHeight
public float StandingEyeHeight { get; }
Property Value
StandingPelvisHeight
public float StandingPelvisHeight { get; }
Property Value
TerrainDecalBone0Index
public sbyte TerrainDecalBone0Index { get; }
Property Value
TerrainDecalBone1Index
public sbyte TerrainDecalBone1Index { get; }
Property Value
ThoraxLookDirectionBoneIndex
public sbyte ThoraxLookDirectionBoneIndex { get; }
Property Value
WalkingSpeedLimit
public float WalkingSpeedLimit { get; }
Property Value
Weight
public int Weight { get; }
Property Value
Methods
Deserialize(MBObjectManager, XmlNode)
public override void Deserialize(MBObjectManager objectManager, XmlNode node)
Parameters
objectManagerMBObjectManagernodeXmlNode
GetBoneToAttachForItemFlags(ItemFlags)
public sbyte GetBoneToAttachForItemFlags(ItemFlags itemFlags)
Parameters
itemFlagsItemFlags
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).