Class Monster
- Namespace
- TaleWorlds.Core
- Assembly
- TaleWorlds.Core.dll
public sealed class Monster : MBObjectBase
- Inheritance
-
Monster
- Inherited Members
Constructors
Monster()
public Monster()
Fields
GetBoneHasParentBone
public static Func<string, sbyte, bool> GetBoneHasParentBone
Field Value
GetBoneIndexWithId
public static Func<string, string, sbyte> GetBoneIndexWithId
Field Value
Properties
AbsorbedDamageRatio
public float AbsorbedDamageRatio { get; }
Property Value
ActionSetCode
public string ActionSetCode { get; }
Property Value
ArmLength
public float ArmLength { get; }
Property Value
ArmWeight
public float ArmWeight { get; }
Property Value
BackBoneToDetectGroundSlopeIndex
public sbyte BackBoneToDetectGroundSlopeIndex { get; }
Property Value
BaseMonster
public string BaseMonster { get; }
Property Value
BloodBurstBoneIndices
public sbyte[] BloodBurstBoneIndices { get; }
Property Value
- sbyte[]
BodyCapsulePoint1
public Vec3 BodyCapsulePoint1 { get; }
Property Value
BodyCapsulePoint2
public Vec3 BodyCapsulePoint2 { get; }
Property Value
BodyCapsuleRadius
public float BodyCapsuleRadius { get; }
Property Value
BodyRotationReferenceBoneIndex
public sbyte BodyRotationReferenceBoneIndex { get; }
Property Value
BoneIndicesToModifyOnSlopingGround
public sbyte[] BoneIndicesToModifyOnSlopingGround { get; }
Property Value
- sbyte[]
CrouchEyeHeight
public float CrouchEyeHeight { get; }
Property Value
CrouchWalkingSpeedLimit
public float CrouchWalkingSpeedLimit { get; }
Property Value
CrouchedBodyCapsulePoint1
public Vec3 CrouchedBodyCapsulePoint1 { get; }
Property Value
CrouchedBodyCapsulePoint2
public Vec3 CrouchedBodyCapsulePoint2 { get; }
Property Value
CrouchedBodyCapsuleRadius
public float CrouchedBodyCapsuleRadius { get; }
Property Value
EyeOffsetWrtHead
public Vec3 EyeOffsetWrtHead { get; }
Property Value
FallBlowDamageBoneIndex
public sbyte FallBlowDamageBoneIndex { get; }
Property Value
FamilyType
public int FamilyType { get; }
Property Value
FemaleActionSetCode
public string FemaleActionSetCode { get; }
Property Value
FirstPersonCameraOffsetWrtHead
public Vec3 FirstPersonCameraOffsetWrtHead { get; }
Property Value
Flags
public AgentFlag Flags { get; }
Property Value
FootNumBonesForIk
public sbyte FootNumBonesForIk { get; }
Property Value
FrontBoneToDetectGroundSlopeIndex
public sbyte FrontBoneToDetectGroundSlopeIndex { get; }
Property Value
HandNumBonesForIk
public sbyte HandNumBonesForIk { get; }
Property Value
HeadLookDirectionBoneIndex
public sbyte HeadLookDirectionBoneIndex { get; }
Property Value
HitPoints
public int HitPoints { get; }
Property Value
IndicesOfRagdollBonesToCheckForCorpses
public sbyte[] IndicesOfRagdollBonesToCheckForCorpses { get; }
Property Value
- sbyte[]
JumpAcceleration
public float JumpAcceleration { get; }
Property Value
JumpSpeedLimit
public float JumpSpeedLimit { get; }
Property Value
LeftFootIkEndEffectorBoneIndex
public sbyte LeftFootIkEndEffectorBoneIndex { get; }
Property Value
LeftFootIkTipBoneIndex
public sbyte LeftFootIkTipBoneIndex { get; }
Property Value
LeftUpperArmBoneIndex
public sbyte LeftUpperArmBoneIndex { get; }
Property Value
MainHandBoneIndex
public sbyte MainHandBoneIndex { get; }
Property Value
MainHandItemBoneIndex
public sbyte MainHandItemBoneIndex { get; }
Property Value
MainHandItemSecondaryBoneIndex
public sbyte MainHandItemSecondaryBoneIndex { get; }
Property Value
MonsterMissionData
[CachedData]
public IMonsterMissionData MonsterMissionData { get; }
Property Value
MonsterUsage
public string MonsterUsage { get; }
Property Value
MountedEyeHeight
public float MountedEyeHeight { get; }
Property Value
MoveAdderBoneIndices
public sbyte[] MoveAdderBoneIndices { get; }
Property Value
- sbyte[]
NeckRootBoneIndex
public sbyte NeckRootBoneIndex { get; }
Property Value
NumPaces
public int NumPaces { get; }
Property Value
OffHandBoneIndex
public sbyte OffHandBoneIndex { get; }
Property Value
OffHandItemBoneIndex
public sbyte OffHandItemBoneIndex { get; }
Property Value
OffHandItemSecondaryBoneIndex
public sbyte OffHandItemSecondaryBoneIndex { get; }
Property Value
OffHandShoulderBoneIndex
public sbyte OffHandShoulderBoneIndex { get; }
Property Value
PelvisBoneIndex
public sbyte PelvisBoneIndex { get; }
Property Value
PrimaryFootBoneIndex
public sbyte PrimaryFootBoneIndex { get; }
Property Value
RagdollFallSoundBoneIndices
public sbyte[] RagdollFallSoundBoneIndices { get; }
Property Value
- sbyte[]
RagdollStationaryCheckBoneIndices
public sbyte[] RagdollStationaryCheckBoneIndices { get; }
Property Value
- sbyte[]
ReinCollision1BoneIndex
public sbyte ReinCollision1BoneIndex { get; }
Property Value
ReinCollision2BoneIndex
public sbyte ReinCollision2BoneIndex { get; }
Property Value
ReinCollisionBody
public string ReinCollisionBody { get; }
Property Value
ReinHandleBoneIndex
public sbyte ReinHandleBoneIndex { get; }
Property Value
ReinHandleLeftLocalPosition
public Vec3 ReinHandleLeftLocalPosition { get; }
Property Value
ReinHandleRightLocalPosition
public Vec3 ReinHandleRightLocalPosition { get; }
Property Value
ReinHeadBoneIndex
public sbyte ReinHeadBoneIndex { get; }
Property Value
ReinHeadLeftAttachmentBoneIndex
public sbyte ReinHeadLeftAttachmentBoneIndex { get; }
Property Value
ReinHeadRightAttachmentBoneIndex
public sbyte ReinHeadRightAttachmentBoneIndex { get; }
Property Value
ReinLeftHandBoneIndex
public sbyte ReinLeftHandBoneIndex { get; }
Property Value
ReinRightHandBoneIndex
public sbyte ReinRightHandBoneIndex { get; }
Property Value
ReinSkeleton
public string ReinSkeleton { get; }
Property Value
RelativeSpeedLimitForCharge
public float RelativeSpeedLimitForCharge { get; }
Property Value
RiderBodyCapsuleForwardAdder
public float RiderBodyCapsuleForwardAdder { get; }
Property Value
RiderBodyCapsuleHeightAdder
public float RiderBodyCapsuleHeightAdder { get; }
Property Value
RiderCameraHeightAdder
public float RiderCameraHeightAdder { get; }
Property Value
RiderEyeHeightAdder
public float RiderEyeHeightAdder { get; }
Property Value
RiderSitBoneIndex
public sbyte RiderSitBoneIndex { get; }
Property Value
RightFootIkEndEffectorBoneIndex
public sbyte RightFootIkEndEffectorBoneIndex { get; }
Property Value
RightFootIkTipBoneIndex
public sbyte RightFootIkTipBoneIndex { get; }
Property Value
RightUpperArmBoneIndex
public sbyte RightUpperArmBoneIndex { get; }
Property Value
SecondaryFootBoneIndex
public sbyte SecondaryFootBoneIndex { get; }
Property Value
SoundAndCollisionInfoClassName
public string SoundAndCollisionInfoClassName { get; }
Property Value
SpineLowerBoneIndex
public sbyte SpineLowerBoneIndex { get; }
Property Value
SpineUpperBoneIndex
public sbyte SpineUpperBoneIndex { get; }
Property Value
SplashDecalBoneIndices
public sbyte[] SplashDecalBoneIndices { get; }
Property Value
- sbyte[]
StandingChestHeight
public float StandingChestHeight { get; }
Property Value
StandingEyeHeight
public float StandingEyeHeight { get; }
Property Value
StandingPelvisHeight
public float StandingPelvisHeight { get; }
Property Value
TerrainDecalBone0Index
public sbyte TerrainDecalBone0Index { get; }
Property Value
TerrainDecalBone1Index
public sbyte TerrainDecalBone1Index { get; }
Property Value
ThoraxLookDirectionBoneIndex
public sbyte ThoraxLookDirectionBoneIndex { get; }
Property Value
WalkingSpeedLimit
public float WalkingSpeedLimit { get; }
Property Value
Weight
public int Weight { get; }
Property Value
Methods
Deserialize(MBObjectManager, XmlNode)
public override void Deserialize(MBObjectManager objectManager, XmlNode node)
Parameters
objectManager
MBObjectManagernode
XmlNode
GetBoneToAttachForItemFlags(ItemFlags)
public sbyte GetBoneToAttachForItemFlags(ItemFlags itemFlags)
Parameters
itemFlags
ItemFlags
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).