Table of Contents

Struct SceneNotificationData.SceneNotificationCharacter

Namespace
TaleWorlds.Core
Assembly
TaleWorlds.Core.dll
public readonly struct SceneNotificationData.SceneNotificationCharacter
Inherited Members
Extension Methods

Constructors

SceneNotificationCharacter(BasicCharacterObject, Equipment, BodyProperties, bool, uint, uint, bool)

public SceneNotificationCharacter(BasicCharacterObject character, Equipment overriddenEquipment = null, BodyProperties overriddenBodyProperties = default, bool useCivilianEquipment = false, uint customColor1 = 4294967295, uint customColor2 = 4294967295, bool useHorse = false)

Parameters

character BasicCharacterObject
overriddenEquipment Equipment
overriddenBodyProperties BodyProperties
useCivilianEquipment bool
customColor1 uint
customColor2 uint
useHorse bool

Fields

Character

public readonly BasicCharacterObject Character

Field Value

BasicCharacterObject

CustomColor1

public readonly uint CustomColor1

Field Value

uint

CustomColor2

public readonly uint CustomColor2

Field Value

uint

OverriddenBodyProperties

public readonly BodyProperties OverriddenBodyProperties

Field Value

BodyProperties

OverriddenEquipment

public readonly Equipment OverriddenEquipment

Field Value

Equipment

UseCivilianEquipment

public readonly bool UseCivilianEquipment

Field Value

bool

UseHorse

public readonly bool UseHorse

Field Value

bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).