Struct SceneNotificationData.SceneNotificationCharacter
- Namespace
- TaleWorlds.Core
- Assembly
- TaleWorlds.Core.dll
public readonly struct SceneNotificationData.SceneNotificationCharacter
- Inherited Members
- Extension Methods
Constructors
SceneNotificationCharacter(BasicCharacterObject, Equipment, BodyProperties, bool, uint, uint, bool)
public SceneNotificationCharacter(BasicCharacterObject character, Equipment overriddenEquipment = null, BodyProperties overriddenBodyProperties = default, bool useCivilianEquipment = false, uint customColor1 = 4294967295, uint customColor2 = 4294967295, bool useHorse = false)
Parameters
character
BasicCharacterObjectoverriddenEquipment
EquipmentoverriddenBodyProperties
BodyPropertiesuseCivilianEquipment
boolcustomColor1
uintcustomColor2
uintuseHorse
bool
Fields
Character
public readonly BasicCharacterObject Character
Field Value
CustomColor1
public readonly uint CustomColor1
Field Value
CustomColor2
public readonly uint CustomColor2
Field Value
OverriddenBodyProperties
public readonly BodyProperties OverriddenBodyProperties
Field Value
OverriddenEquipment
public readonly Equipment OverriddenEquipment
Field Value
UseCivilianEquipment
public readonly bool UseCivilianEquipment
Field Value
UseHorse
public readonly bool UseHorse
Field Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).