Class CompositeComponent
- Namespace
- TaleWorlds.Engine
- Assembly
- TaleWorlds.Engine.dll
[EngineClass("rglComposite_component")]
public sealed class CompositeComponent : GameEntityComponent
- Inheritance
-
CompositeComponent
- Inherited Members
Properties
Frame
public MatrixFrame Frame { get; set; }
Property Value
IsValid
public bool IsValid { get; }
Property Value
VectorUserData
public Vec3 VectorUserData { get; set; }
Property Value
Methods
AddComponent(GameEntityComponent)
public void AddComponent(GameEntityComponent component)
Parameters
componentGameEntityComponent
AddMultiMesh(string)
public void AddMultiMesh(string MultiMeshName)
Parameters
MultiMeshNamestring
AddPrefabEntity(string, Scene)
public void AddPrefabEntity(string prefabName, Scene scene)
Parameters
CreateCompositeComponent()
public static CompositeComponent CreateCompositeComponent()
Returns
CreateCopy()
public CompositeComponent CreateCopy()
Returns
Dispose()
public void Dispose()
~CompositeComponent()
protected ~CompositeComponent()
GetFactor1()
public uint GetFactor1()
Returns
GetFactor2()
public uint GetFactor2()
Returns
GetFirstMetaMesh()
public override MetaMesh GetFirstMetaMesh()
Returns
GetVisible()
public bool GetVisible()
Returns
IsNull(CompositeComponent)
public static bool IsNull(CompositeComponent component)
Parameters
componentCompositeComponent
Returns
SetFactor1(uint)
public void SetFactor1(uint factorColor1)
Parameters
factorColor1uint
SetFactor2(uint)
public void SetFactor2(uint factorColor2)
Parameters
factorColor2uint
SetMaterial(Material)
public void SetMaterial(Material material)
Parameters
materialMaterial
SetVectorArgument(float, float, float, float)
public void SetVectorArgument(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3)
Parameters
SetVisibilityMask(VisibilityMaskFlags)
public void SetVisibilityMask(VisibilityMaskFlags visibilityMask)
Parameters
visibilityMaskVisibilityMaskFlags
SetVisible(bool)
public void SetVisible(bool visible)
Parameters
visiblebool
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).