Table of Contents

Class Decal

Namespace
TaleWorlds.Engine
Assembly
TaleWorlds.Engine.dll
[EngineClass("rglDecal")]
public sealed class Decal : GameEntityComponent
Inheritance
Decal
Inherited Members

Properties

Frame

public MatrixFrame Frame { get; set; }

Property Value

MatrixFrame

IsValid

public bool IsValid { get; }

Property Value

bool

Methods

CreateCopy()

public Decal CreateCopy()

Returns

Decal

CreateDecal(string)

public static Decal CreateDecal(string name = null)

Parameters

name string

Returns

Decal

GetFactor1()

public uint GetFactor1()

Returns

uint

GetMaterial()

public Material GetMaterial()

Returns

Material

SetFactor1(uint)

public void SetFactor1(uint factorColor1)

Parameters

factorColor1 uint

SetFactor1Linear(uint)

public void SetFactor1Linear(uint linearFactorColor1)

Parameters

linearFactorColor1 uint

SetFrame(MatrixFrame)

public void SetFrame(MatrixFrame Frame)

Parameters

Frame MatrixFrame

SetMaterial(Material)

public void SetMaterial(Material material)

Parameters

material Material

SetVectorArgument(float, float, float, float)

public void SetVectorArgument(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3)

Parameters

vectorArgument0 float
vectorArgument1 float
vectorArgument2 float
vectorArgument3 float

SetVectorArgument2(float, float, float, float)

public void SetVectorArgument2(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3)

Parameters

vectorArgument0 float
vectorArgument1 float
vectorArgument2 float
vectorArgument3 float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).