Table of Contents

Class BrushLayer

Namespace
TaleWorlds.GauntletUI
Assembly
TaleWorlds.GauntletUI.dll
public class BrushLayer : IBrushLayerData
Inheritance
BrushLayer
Implements
Inherited Members

Constructors

BrushLayer()

public BrushLayer()

Properties

AlphaFactor

[Editor(false)]
public float AlphaFactor { get; set; }

Property Value

float

Color

[Editor(false)]
public Color Color { get; set; }

Property Value

Color

ColorFactor

[Editor(false)]
public float ColorFactor { get; set; }

Property Value

float

ExtendBottom

[Editor(false)]
public float ExtendBottom { get; set; }

Property Value

float

ExtendLeft

[Editor(false)]
public float ExtendLeft { get; set; }

Property Value

float

ExtendRight

[Editor(false)]
public float ExtendRight { get; set; }

Property Value

float

ExtendTop

[Editor(false)]
public float ExtendTop { get; set; }

Property Value

float

HeightPolicy

[Editor(false)]
public BrushLayerSizePolicy HeightPolicy { get; set; }

Property Value

BrushLayerSizePolicy

HorizontalFlip

[Editor(false)]
public bool HorizontalFlip { get; set; }

Property Value

bool

HueFactor

[Editor(false)]
public float HueFactor { get; set; }

Property Value

float

IsHidden

[Editor(false)]
public bool IsHidden { get; set; }

Property Value

bool

Name

[Editor(false)]
public string Name { get; set; }

Property Value

string

OverlayMethod

[Editor(false)]
public BrushOverlayMethod OverlayMethod { get; set; }

Property Value

BrushOverlayMethod

OverlaySprite

[Editor(false)]
public Sprite OverlaySprite { get; set; }

Property Value

Sprite

OverlayXOffset

[Editor(false)]
public float OverlayXOffset { get; set; }

Property Value

float

OverlayYOffset

[Editor(false)]
public float OverlayYOffset { get; set; }

Property Value

float

OverridenHeight

[Editor(false)]
public float OverridenHeight { get; set; }

Property Value

float

OverridenWidth

[Editor(false)]
public float OverridenWidth { get; set; }

Property Value

float

SaturationFactor

[Editor(false)]
public float SaturationFactor { get; set; }

Property Value

float

Sprite

[Editor(false)]
public Sprite Sprite { get; set; }

Property Value

Sprite

UseOverlayAlphaAsMask

[Editor(false)]
public bool UseOverlayAlphaAsMask { get; set; }

Property Value

bool

UseRandomBaseOverlayXOffset

[Editor(false)]
public bool UseRandomBaseOverlayXOffset { get; set; }

Property Value

bool

UseRandomBaseOverlayYOffset

[Editor(false)]
public bool UseRandomBaseOverlayYOffset { get; set; }

Property Value

bool

ValueFactor

[Editor(false)]
public float ValueFactor { get; set; }

Property Value

float

Version

public uint Version { get; }

Property Value

uint

VerticalFlip

[Editor(false)]
public bool VerticalFlip { get; set; }

Property Value

bool

WidthPolicy

[Editor(false)]
public BrushLayerSizePolicy WidthPolicy { get; set; }

Property Value

BrushLayerSizePolicy

XOffset

[Editor(false)]
public float XOffset { get; set; }

Property Value

float

YOffset

[Editor(false)]
public float YOffset { get; set; }

Property Value

float

Methods

FillFrom(BrushLayer)

public void FillFrom(BrushLayer brushLayer)

Parameters

brushLayer BrushLayer

GetValueAsColor(BrushAnimationPropertyType)

public Color GetValueAsColor(BrushAnimationProperty.BrushAnimationPropertyType propertyType)

Parameters

propertyType BrushAnimationProperty.BrushAnimationPropertyType

Returns

Color

GetValueAsFloat(BrushAnimationPropertyType)

public float GetValueAsFloat(BrushAnimationProperty.BrushAnimationPropertyType propertyType)

Parameters

propertyType BrushAnimationProperty.BrushAnimationPropertyType

Returns

float

GetValueAsSprite(BrushAnimationPropertyType)

public Sprite GetValueAsSprite(BrushAnimationProperty.BrushAnimationPropertyType propertyType)

Parameters

propertyType BrushAnimationProperty.BrushAnimationPropertyType

Returns

Sprite

ToString()

public override string ToString()

Returns

string

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).