Class GamepadNavigationForcedScopeCollection
- Namespace
- TaleWorlds.GauntletUI.GamepadNavigation
- Assembly
- TaleWorlds.GauntletUI.dll
public class GamepadNavigationForcedScopeCollection
- Inheritance
-
GamepadNavigationForcedScopeCollection
- Inherited Members
Constructors
GamepadNavigationForcedScopeCollection()
public GamepadNavigationForcedScopeCollection()
Fields
OnAvailabilityChanged
public Action<GamepadNavigationForcedScopeCollection> OnAvailabilityChanged
Field Value
Properties
ActiveScope
public GamepadNavigationScope ActiveScope { get; set; }
Property Value
CollectionID
public string CollectionID { get; set; }
Property Value
CollectionOrder
public int CollectionOrder { get; set; }
Property Value
IsDisabled
public bool IsDisabled { get; set; }
Property Value
IsEnabled
public bool IsEnabled { get; set; }
Property Value
ParentWidget
public Widget ParentWidget { get; set; }
Property Value
PreviousScope
public GamepadNavigationScope PreviousScope { get; set; }
Property Value
Scopes
public List<GamepadNavigationScope> Scopes { get; }
Property Value
Methods
AddScope(GamepadNavigationScope)
public void AddScope(GamepadNavigationScope scope)
Parameters
scope
GamepadNavigationScope
ClearScopes()
public void ClearScopes()
IsAvailable()
public bool IsAvailable()
Returns
RemoveScope(GamepadNavigationScope)
public void RemoveScope(GamepadNavigationScope scope)
Parameters
scope
GamepadNavigationScope
ToString()
public override string ToString()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).