Table of Contents

Class GauntletGamepadNavigationManager

Namespace
TaleWorlds.GauntletUI.GamepadNavigation
Assembly
TaleWorlds.GauntletUI.dll
public class GauntletGamepadNavigationManager
Inheritance
GauntletGamepadNavigationManager
Inherited Members

Properties

AnyWidgetUsingNavigation

public bool AnyWidgetUsingNavigation { get; }

Property Value

bool

Instance

public static GauntletGamepadNavigationManager Instance { get; }

Property Value

GauntletGamepadNavigationManager

IsCursorMovingForNavigation

public bool IsCursorMovingForNavigation { get; }

Property Value

bool

IsFollowingMobileTarget

public bool IsFollowingMobileTarget { get; }

Property Value

bool

IsHoldingDpadKeysForNavigation

public bool IsHoldingDpadKeysForNavigation { get; }

Property Value

bool

IsInWrapMovement

public bool IsInWrapMovement { get; }

Property Value

bool

LastTargetedWidget

public Widget LastTargetedWidget { get; }

Property Value

Widget

TargetedWidgetHasAction

public bool TargetedWidgetHasAction { get; }

Property Value

bool

Methods

Initialize()

public static void Initialize()

OnFinalize()

public void OnFinalize()

TryNavigateTo(Widget)

public bool TryNavigateTo(Widget widget)

Parameters

widget Widget

Returns

bool

TryNavigateTo(GamepadNavigationScope)

public bool TryNavigateTo(GamepadNavigationScope scope)

Parameters

scope GamepadNavigationScope

Returns

bool

Update(float)

public void Update(float dt)

Parameters

dt float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).