Class VisualStateTemplate
- Namespace
- TaleWorlds.GauntletUI.PrefabSystem
- Assembly
- TaleWorlds.GauntletUI.PrefabSystem.dll
public class VisualStateTemplate
- Inheritance
-
VisualStateTemplate
- Inherited Members
Constructors
VisualStateTemplate()
public VisualStateTemplate()
Properties
State
public string State { get; set; }
Property Value
Methods
ClearAttribute(string)
public void ClearAttribute(string name)
Parameters
name
string
CreateVisualState(BrushFactory, SpriteData, Dictionary<string, VisualDefinitionTemplate>, Dictionary<string, ConstantDefinition>, Dictionary<string, WidgetAttributeTemplate>, Dictionary<string, string>)
public VisualState CreateVisualState(BrushFactory brushFactory, SpriteData spriteData, Dictionary<string, VisualDefinitionTemplate> visualDefinitionTemplates, Dictionary<string, ConstantDefinition> constants, Dictionary<string, WidgetAttributeTemplate> parameters, Dictionary<string, string> defaultParameters)
Parameters
brushFactory
BrushFactoryspriteData
SpriteDatavisualDefinitionTemplates
Dictionary<string, VisualDefinitionTemplate>constants
Dictionary<string, ConstantDefinition>parameters
Dictionary<string, WidgetAttributeTemplate>defaultParameters
Dictionary<string, string>
Returns
GetAttributes()
public Dictionary<string, string> GetAttributes()
Returns
SetAttribute(string, string)
public void SetAttribute(string name, string value)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).