Table of Contents

Class VisualStateTemplate

Namespace
TaleWorlds.GauntletUI.PrefabSystem
Assembly
TaleWorlds.GauntletUI.PrefabSystem.dll
public class VisualStateTemplate
Inheritance
VisualStateTemplate
Inherited Members

Constructors

VisualStateTemplate()

public VisualStateTemplate()

Properties

State

public string State { get; set; }

Property Value

string

Methods

ClearAttribute(string)

public void ClearAttribute(string name)

Parameters

name string

CreateVisualState(BrushFactory, SpriteData, Dictionary<string, VisualDefinitionTemplate>, Dictionary<string, ConstantDefinition>, Dictionary<string, WidgetAttributeTemplate>, Dictionary<string, string>)

public VisualState CreateVisualState(BrushFactory brushFactory, SpriteData spriteData, Dictionary<string, VisualDefinitionTemplate> visualDefinitionTemplates, Dictionary<string, ConstantDefinition> constants, Dictionary<string, WidgetAttributeTemplate> parameters, Dictionary<string, string> defaultParameters)

Parameters

brushFactory BrushFactory
spriteData SpriteData
visualDefinitionTemplates Dictionary<string, VisualDefinitionTemplate>
constants Dictionary<string, ConstantDefinition>
parameters Dictionary<string, WidgetAttributeTemplate>
defaultParameters Dictionary<string, string>

Returns

VisualState

GetAttributes()

public Dictionary<string, string> GetAttributes()

Returns

Dictionary<string, string>

SetAttribute(string, string)

public void SetAttribute(string name, string value)

Parameters

name string
value string

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).