Class VisualDefinitionTemplate
- Namespace
- TaleWorlds.GauntletUI.PrefabSystem
- Assembly
- TaleWorlds.GauntletUI.PrefabSystem.dll
public class VisualDefinitionTemplate
- Inheritance
-
VisualDefinitionTemplate
- Inherited Members
Constructors
VisualDefinitionTemplate()
public VisualDefinitionTemplate()
Properties
DelayOnBegin
public float DelayOnBegin { get; set; }
Property Value
EaseIn
public bool EaseIn { get; set; }
Property Value
Name
public string Name { get; set; }
Property Value
TransitionDuration
public float TransitionDuration { get; set; }
Property Value
VisualStates
public Dictionary<string, VisualStateTemplate> VisualStates { get; }
Property Value
Methods
AddVisualState(VisualStateTemplate)
public void AddVisualState(VisualStateTemplate visualState)
Parameters
visualState
VisualStateTemplate
CreateVisualDefinition(BrushFactory, SpriteData, Dictionary<string, VisualDefinitionTemplate>, Dictionary<string, ConstantDefinition>, Dictionary<string, WidgetAttributeTemplate>, Dictionary<string, string>)
public VisualDefinition CreateVisualDefinition(BrushFactory brushFactory, SpriteData spriteData, Dictionary<string, VisualDefinitionTemplate> visualDefinitionTemplates, Dictionary<string, ConstantDefinition> constants, Dictionary<string, WidgetAttributeTemplate> parameters, Dictionary<string, string> defaultParameters)
Parameters
brushFactory
BrushFactoryspriteData
SpriteDatavisualDefinitionTemplates
Dictionary<string, VisualDefinitionTemplate>constants
Dictionary<string, ConstantDefinition>parameters
Dictionary<string, WidgetAttributeTemplate>defaultParameters
Dictionary<string, string>
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).