Table of Contents

Class SoundProperties

Namespace
TaleWorlds.GauntletUI
Assembly
TaleWorlds.GauntletUI.dll
public class SoundProperties
Inheritance
SoundProperties
Inherited Members

Constructors

SoundProperties()

public SoundProperties()

Properties

RegisteredEventSounds

public IEnumerable<KeyValuePair<string, AudioProperty>> RegisteredEventSounds { get; }

Property Value

IEnumerable<KeyValuePair<string, AudioProperty>>

RegisteredStateSounds

public IEnumerable<KeyValuePair<string, AudioProperty>> RegisteredStateSounds { get; }

Property Value

IEnumerable<KeyValuePair<string, AudioProperty>>

Methods

AddEventSound(string, AudioProperty)

public void AddEventSound(string state, AudioProperty audioProperty)

Parameters

state string
audioProperty AudioProperty

AddStateSound(string, AudioProperty)

public void AddStateSound(string state, AudioProperty audioProperty)

Parameters

state string
audioProperty AudioProperty

FillFrom(SoundProperties)

public void FillFrom(SoundProperties soundProperties)

Parameters

soundProperties SoundProperties

GetEventAudioProperty(string)

public AudioProperty GetEventAudioProperty(string eventName)

Parameters

eventName string

Returns

AudioProperty

GetStateAudioProperty(string)

public AudioProperty GetStateAudioProperty(string stateName)

Parameters

stateName string

Returns

AudioProperty

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).