Class AgentProximityMap
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class AgentProximityMap
- Inheritance
-
AgentProximityMap
- Inherited Members
Constructors
AgentProximityMap()
public AgentProximityMap()
Methods
BeginSearch(Mission, Vec2, float, bool)
public static AgentProximityMap.ProximityMapSearchStruct BeginSearch(Mission mission, Vec2 searchPos, float searchRadius, bool extendRangeByBiggestAgentCollisionPadding = false)
Parameters
Returns
CanSearchRadius(float)
public static bool CanSearchRadius(float searchRadius)
Parameters
searchRadius
float
Returns
FindNext(Mission, ref ProximityMapSearchStruct)
public static void FindNext(Mission mission, ref AgentProximityMap.ProximityMapSearchStruct searchStruct)
Parameters
mission
MissionsearchStruct
AgentProximityMap.ProximityMapSearchStruct
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).