Class AgentProximityMap
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class AgentProximityMap
- Inheritance
-
AgentProximityMap
- Inherited Members
Constructors
AgentProximityMap()
public AgentProximityMap()
Methods
BeginSearch(Mission, Vec2, float, bool)
public static AgentProximityMap.ProximityMapSearchStruct BeginSearch(Mission mission, Vec2 searchPos, float searchRadius, bool extendRangeByBiggestAgentCollisionPadding = false)
Parameters
Returns
CanSearchRadius(float)
public static bool CanSearchRadius(float searchRadius)
Parameters
searchRadiusfloat
Returns
FindNext(Mission, ref ProximityMapSearchStruct)
public static void FindNext(Mission mission, ref AgentProximityMap.ProximityMapSearchStruct searchStruct)
Parameters
missionMissionsearchStructAgentProximityMap.ProximityMapSearchStruct
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).