Table of Contents

Class AgentProximityMap

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class AgentProximityMap
Inheritance
AgentProximityMap
Inherited Members

Constructors

AgentProximityMap()

public AgentProximityMap()

Methods

BeginSearch(Mission, Vec2, float, bool)

public static AgentProximityMap.ProximityMapSearchStruct BeginSearch(Mission mission, Vec2 searchPos, float searchRadius, bool extendRangeByBiggestAgentCollisionPadding = false)

Parameters

mission Mission
searchPos Vec2
searchRadius float
extendRangeByBiggestAgentCollisionPadding bool

Returns

AgentProximityMap.ProximityMapSearchStruct

CanSearchRadius(float)

public static bool CanSearchRadius(float searchRadius)

Parameters

searchRadius float

Returns

bool

FindNext(Mission, ref ProximityMapSearchStruct)

public static void FindNext(Mission mission, ref AgentProximityMap.ProximityMapSearchStruct searchStruct)

Parameters

mission Mission
searchStruct AgentProximityMap.ProximityMapSearchStruct

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).